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Jagger said:
How does everyone use HQ's? I have been assigning my worst generals to HQ's. But I have been wondering whether I am missing something here. Is there any advantage to assigning good quality generals to HQ's?

Not really a strategy question but I see a lot of knowledge here....

Jagger - I use them in my formation with the Generals. They have a very nice defense and are not speed handicapped. Usually equip them with AA or Engineer brigades. I know some put them to the rear, and this may be one way of using them, but I find them at a disadvantage if the enemy makes a breakthrough. I have not found any disadvantages of using them in this way other the you get one less attacker.
If you like to keep them to the rear, I have read from others that they do the same as you do.... assign some old crap general. Just what I read.
 
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Thanks!

Interestingly at the end of my China Campaign, I noticed one of my low skill HQ generals had about 52 experience points. At first, I couldn't understand where the experience came from because I always kept him in the rear. But then I remembered the soviets gave the Chinese some bombers. Those bombers constantly focused on one HQ. I think that is where the experience came from.

The one big advantage to using the low skill general kept in the rear is that he can support multiple attacks across several provinces simultaneously. And as the Japanese, there is little to no risk from a Chinese breakthrough-although maybe some minor risk from partisans.

I guess the advantage of putting a high quality general in charge of your HQ's is that they can rapidly be shifted from attack to attack. If your high quality general is commanding a stack of troops, he can't be shifted easily from group to group without removing him from command which includes the org penalties. You know that is a big advantage. I hadn't thought about that before. I think I am about to change and put my best generals into HQ's. Ummm...
 

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Time to post an update of the Imperial Japanes Armed Forces, it is now August 1941 in my game and the buildup of my forces has continued.

A short overview of the situation in the world:

Germany overran the Low Countries and France in 1940, however it took till September before France was Vichied :wacko: . As a result Japan demanded and got French Indochina. Norway also fell during that summer and Italy joined the Axis. Since then everything appeared to have been relatively quiet on the Western front. The United States still has stayed neutral, which is good for me.
In Africa things have gone rather odd. The Italians have pushed the British into Egypt, and the Brits in return invaded Tripoli taking the western part of Italy's African holdings.
On 29th of May 1941, Germany launched operation Barbarossa in combination which was joined by Finland. The summer appeared to have been rather bad for the Russians, sofar the Germans have pushed very deep into the Ukraine all the way to the Crimea and are now standing for the gates of Sevastopol. In the north and centre progress appeared to have been gone slower and the Germans have only reached as far as Minsk. The Soviets still control the Northern Baltic states. Germany is still 5-6 provinces away from driving to Moscow-Leningrad. A quick overview of their militaries revealed in number of divisions that Germany now has 217 vs 207 Soviet ones. The Soviets have 24 Armored divisions vs Germany's 6 and L.arm are 9-7 in favour of the Soviets. Also the Soviets own 21 Motorized divisions vs. Germany's 10. Germany however has 143 infantry divisions against 124 Soviet ones. I cannot see the positioning of enemy troops, but the Soviets have withdrawn most of their forces guarding my border, even Vladivostok has only about 1 division left. The Central Asian border now appears to be empty and I expect that my withdrawal of my 2 army corps deeper into China have contributed to the Soviet AI's withdrawal of divisions to hold the Western front.
This is my first game in which I see an AI Germany launching Barbarossa, in my previous games the Russians DoWed the Germans. I do not dare to make a guess on who will win. Germany may outnumber the Soviets if the rest of the Axis contribute enough divisions and I expect the German forces a technologically superior. Only with Autumn and Winter approaching, the Soviets stand a good chance of halting the Germans with the aid of General Winter on their side. I wonder how this whole campaign turns out in Europe. Given the current Soviet predicament, my western and northern border appears to be secure.
Checking the US forces revealed some interesting data. The USA's army has only 75 divisions, making them the 5th in total army size. What is even more interesting is their composition. 54 Garrison and 8 HQ divisions! Next to that, they posses 12 infantry and 1 cavalry division :eek: . Based on these data I can asses that a blitzkrieg campaign is going to be of the utmost importance. The biggest problem that I face is that the US Navy outnumbers me 3-1. Though interesting is the compositions, I have 10 carriers vs. 9 US. The US OTOH has 24 BBs vs 7 of mine, although by the end of August I will have 8. The US owns no BCs and I have 4 of those.
The other ships are as follows Japan vs. USA
AC 12 - 41
LC 32 - 45
DD 161 - 10 :eek:
SS 36 - 37
TP 35 - 74
With respect to the airforce, the US has a lot more TACs and Interceptors than me and will likely give me a hard time with those. However they have no naval bombers vs. the 22 of mine that are ready. If I want to stand a chance in the Pacific Ocean my bombers need to make the difference. As long as I manage to destroy the US capital ships fleet early on the Japanese will have a very good chance at winning. This appears to be the same situation the Japanese faced in real life.
On a side note, in June a power shift took place, with Tojo taking over the Government of Japan. He now is the Head of Government, Chief of the Army and Chief of Staff. I took a 2 dissent hit to get back 2 of my IC ministers. The interesting thing about this change in government is, that I get reduced costs for INF/MOT/Mech and SP art. Looking at the IC costs revealed that the IC cost of a medium armored division builds 3 Motorized divisions. Based on these data I intend to build lots of motorized/mechanized infantry with selfpropelled infantry, should I have more IC available. If I look at what I spend on the 4 armored divisions I have build I do not intend to produce anymore of those. Due to increased need for supplies and upgrades I have little IC left for any new major projects. I followed the DR and PB-DK's advice and build 2 type IV battleships, named Yamato and Musashi, a nice historic touch ;) .

I need several more months till the last of my forces are in position and I intend to attack in December 1941. Since the timetable is going to be very tight, I was wondering what would be the best time to launch the assault. I need to take the winter season in the USA into account and am not exactly sure how much time it would take to reach the Rocky's? Ideally I want to make optimum use of the PH event, if the December attack goes quicker as planned and I land on the USA mainland before February I might be inclined to wait and or spend more forces securing secondary objectives in the Pacific.

The main strike force is based in Kwajalein and can go straight for Pearl Harbor and then to the USA. This force consists of my best ships all lvl III capital ships and higher, all my type IV LCs and Submarines. I have about 100 divisions available including 20 garrisson units I could spare from China.
The secondary strikeforce is based in Taiwan and is made up of my reserve fleet, 3 marine and 6 cavalry divisions. I intend to use those to conquer the Phillipines, With the primary objective of taking out the 2 US naval bases there. After securing the Phillipines I will move my marines to attack Guam. What I happens next, remains doubtfull, depending on further developments I can use the reserve fleet to Guard the western Pacific, go Island hopping or reinforce the main fleet after the securing of USA bases in the Eastern Pacific. To a large extend this will depend on whether the Allies come to the aid of the USA.

PS... BANZAI! :D (These posts always turn out longer than I thought, sorry for that)
 

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Thx for the update General. Couple more things to remember. Good weather for motorized is good weather for planes. Don't stall in the US.... U can come back for the Phillipines after they get abandoned by the US. Push deep.
Also, I know you knnow they have a large navy, but don't underestimate the force you may be dealing with near the Phillipines. Get you naval bombers to cover as wide an area as possible. Make them not want to sail in the entire ocean.
Is 9 divisions enough to take the Phillipines?
Do you have a reaction force in place to counter enemy landings?

Just some thoughts on your campaign... wish i could see it played out. Keep us up to speed.
 

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cop115 said:
Thx for the update General. Couple more things to remember. Good weather for motorized is good weather for planes. Don't stall in the US.... U can come back for the Phillipines after they get abandoned by the US. Push deep.
Also, I know you knnow they have a large navy, but don't underestimate the force you may be dealing with near the Phillipines. Get you naval bombers to cover as wide an area as possible. Make them not want to sail in the entire ocean.
Is 9 divisions enough to take the Phillipines?
Do you have a reaction force in place to counter enemy landings?

Just some thoughts on your campaign... wish i could see it played out. Keep us up to speed.

I don't have any motorized divisions yet and it will take months to finish those :( . Neither do I have many airplanes save for NAV bombers. I have a stack of 4 NAvs stationed in Taiwan, they may give the American fleet hell near the Phillipines, does the American AI build up a lot of defences in the Phillipines? I will try to figure that one out by sending a scouting mission.
As navalstrike operations in the pacific. I let my bombers operate from 3 airfields in the Central Pacific. Taiwan and the Home Islands. depending on where I meet a lot of opposition I might transfer some extra Nav divisions to that area. But my main guess is, that I will face most of the US fleet in the Central and Eestern Pacific. If the AI has any brains he focus most of his naval assets over there. Also supply in the Phillipines is a problem for the Americans, since they can't convoy their supplies in. The Phillipines themselves need to provide for all the US forces stationed on their soil, and their economy is rather crappy. As for reinforcing the Phillipines, I have 3 infantry divisions I can ship in from the home islands, plus I might sent over a few garrisons for Kwajalein. Also the reserve fleet available for the Phillipines consists of 41 ships, all type IIs or IIIs (I disbanded all type I vessels right at the start of the game to conserve supplies) including the 4 carriers I started with.
On another note, do you have any idea if I should start building convoys and escorts, sofar I have had a reserve of a few hundred convoys, I do not know if more are needed. How many should it take to supply, say 100 divisions across the Pacific?
 

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hello, this is my forst post as i am new to this forum. Im Swedish but am currently living in New Zealand and hence i have had to settle for playing the demo for the last month. this game is just amazing, its better and bigger than any strategy game i have ever seen. now i dont know if this is the right thread to post this in, but seeing i cant start my own thread i figured what the hell.

im just wondering what to do when i get the game, which is next friday. shall i patch it right away, and install the no death date patch and all that, or do you guys think its best to play it a few rounds before doing those things.

btw, once i have it, i will make an AAR on how Sweden conquers the entire world :D
 

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SA- welcome bud. I would patch to 1.1 right away. The rest you can wait on after you get a feel for it. Gl and if ya have any questions let us know :)
 

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Airborneeeeeeee!!!!!!

thank you, one thing i cant wait to try is a strategy i use in the demo. the sad thing with the demo is that as allies you only have two or three airborne divisions. but what i do is drop them far beyond the enemy line, and airsupply them with the transport planes after that. the walk around in enemy free land and claim the strategically important places, and then all i do is punch a hole in the frontline, and link up my airborne with my main force, allowing safe passage for armour to surrond the enemy.

do you belive it would be possible to do such a thing on a much much much grander scale, and if so, is it a good strategy?
 

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it would be very expensive... and risky. The cpu does a good job of keeping reserves hangin around. You may be able to use them every once in a while for a quick grab... or an encirclement.... but as for trying to use them all the time for deep penatrations, I would think you will fail and they will be surrounded and wiped out. Use them as a suprise... not a commando raiding force. :)
The transports are VERY expensive... and the doctrines take a long time to get them ready. It will be mid-late war before you can even use them.

Anyway... try it! See what happens. Best way to see if it works :)
 

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yes i will try that. god this is crazy, D day is a little more than a week away (d day being the arrival of the game) and i am already making up battle plans.

i only hope it to be possible to industrialise Sweden enough to stand up, i dont know wether to take on the Eagle or the Bear...
i will go in the footsteps of Hans Gösta Persson,the swedish SS voulter whos victories are truly amazing, i suggest you read up on him, he was a genious. although an independent Swede would be nicer than an axis one

btw, my question is : do you have to adapt diffrent tactic depending on nationality, or is it just based on what forces you command and what terrain lies ahead. thanks for the replies btw, nice to meet ppl as fanatic as me :rofl:
 

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SA_Nordland said:
yes i will try that. god this is crazy, D day is a little more than a week away (d day being the arrival of the game) and i am already making up battle plans.

i only hope it to be possible to industrialise Sweden enough to stand up, i dont know wether to take on the Eagle or the Bear...
i will go in the footsteps of Hans Gösta Persson,the swedish SS voulter whos victories are truly amazing, i suggest you read up on him, he was a genious. although an independent Swede would be nicer than an axis one

btw, my question is : do you have to adapt diffrent tactic depending on nationality, or is it just based on what forces you command and what terrain lies ahead. thanks for the replies btw, nice to meet ppl as fanatic as me :rofl:

Time to give some advice of my own ;) . Tactics vary, it really depends on resources and terrain you are fighting in. There is no difference among the units of all the nations in the game, instead the differences are made by giving them different army doctrines. Those mostly affect Org/Morale and combat event chances.
I have tried Sweden, but from what I know, they aren't that good in the game, they just stay neutral and have a small army. Mostly historical I think. Overall the most important feature for choosing what divisions you will use is made by IC and terrain. With Sweden I would go heavy on mountain divisions and infantry. Only a few motor/mech/armor divions if you actually can afford them. If you want to take on the Soviets/Germany you need to ally with their oponents. Sweden definately does not have the resources to take them out on their own.
 

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Banzai!!!

Phew, over 1 month of heavy fighting in the Pacific and I am making progress. I DoWed the Phillipines and United States on November 25th 1941. Japanese marine divisions invaded the Lingayen Gulf with support of the reserve fleet and established a beachhead in the Phillipines. Shipping in an additional 6 semi-motorized cavalry divisions helped push back the Phillipinian forces resulting in their total destruction a few weeks later. By Jan 2 I will have the last VP province there and will annes them.
The main front proved more difficult, Pearl Harbor was well defended by 4 divisions, including an HQ. After a week of fierce fighting, the Americans had to surrender. After a few days of recovering my forces were loaded up again and set sail for Los Angeles. Prior to the invasion the mainland I deployed a screen of submarines to gauge US naval capacity. The first major engagement took place between my 12 submarine flottila and a stack of 64 US warships :eek: . Further encounters revealed that the core of the US fleet is operating in the Eastern Pacific, including all carriers and most BBs. I redeployed most naval bombers to Pearl Harbor to get some aircover in the Eastern Pacific. The relocation took away most of the Org of my airplanes and I can barely keep them operating for extended periods. Luckily combat against ships doesn't cost much Org.
Yamamoto with his carrier fleet provided cover for the transports heading to the US mainland and he managed to get them through intact. The carrier fleet arrived a few days earlier than the transports and was attacked by a stack of 134 warships :eek: . However they were mostly LCs DDs and a few CAs, being able to engage them at a range of 150 I was at a significant advantage. Though the AI was smart enough to witdraw them and only a light cruiser was sunk.
My battleship fleet fared less well by running into a carrier fleet and got badly mauled. The battle ended with me quickly withdrawing after I saw what was going on. The battlereport indicated however that I took down 1 CV and only lost a heavy cruiser. Not a bad trade. There have been many other battles mostly victorious for mine, but one is noteworthy.
A stack 6 submarine flottilas patrolling near the Marshall Islands got attacked by a small US taskforce. I lost 4 submarines to their 2 escorting DDs initially and a fifth flottila was badly damaged. However something odd happened, the battle's range had gone down to only 1 and my last operational submarine engaged 3 BBs and 1 CA on its own. Within several days 3 BBs were sunk and only the CA managed to get away, making it the most combat effective ship in the IJN sofar :D .
It is now January 1st 1942 with my forces having overrun California, meeting minimal resistance and pushing into the Rocky Mountains, I can invade the Nevada desert by mid January. Overall the war appears to be going well enough, the US lost half of its carriers and 2/3s of its BBs. I must have sunk close to 60 warships by now, but have not even started to make a dent in the number of smaller ships :( . My battleship fleet is out of action for at least another month and it will take even longer to get them back to fully strength. The carrierfleet OTOH is still operating well and I have put it on combat patrol along the US West Coast.
On the diplomatic front, things have gone awry, Mexico and Columbia have joined sides with the US ruining some of my plans. Panamy is now considered to be unobtainable with Columbia being next door, though with most of the USN located in the Pacific I do not expect it would have made much of a difference. I have drawn up an alternative plan instead. One army corps is making good progress along the US-Mexican border. I hope to draw enough Mexican divisions to the north, so that I can attempt a landing in the South. I want to use my marines 3-6 divions to quickly secure Mexico's VP provinces and annex them. Leaving the Mexicans alone for to long would mean they can build up their armies and improve them with US blueprints, something that should be avoided at all costs. Mexico has only 6 divisions sofar, therefore a quick strike might take them out.
My phillipine invasion force is going to be used to take out US bases in the Pacific over the course of the coming year. I have doubts I can take them all out, especially the remote ones (Samoa), but the lesser the better.
Europe has seen some interesting developments as well, Germany has managed to push the Soviets back and now stands at the gates of Moscow. They made great progress in central and southern Russia getting as far as the Caucasus. But with winter I expect their advance to get stuck. Italy has been doing less well, the British have had a succesfull offensive in Norrh-Africa and the Itilians now only have to small beachheads in Libya. The final interesting development is that Vichy France has joined the Allies and is now at war with the Axis, although I haven't seen much from them, expect that the Itialns try to invade Algeria.
 

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First Congrats!!!

Alkar said:
Phew, over 1 month of heavy fighting in the Pacific and I am making progress. I DoWed the Phillipines and United States on November 25th 1941. Japanese marine divisions invaded the Lingayen Gulf with support of the reserve fleet and established a beachhead in the Phillipines. Shipping in an additional 6 semi-motorized cavalry divisions helped push back the Phillipinian forces resulting in their total destruction a few weeks later. By Jan 2 I will have the last VP province there and will annes them.
cool, with the Phillipines gone, you will have your back free from US attacks based there. though there might be some attemts at retakeing it... but since you have taken P.H. i doubt you will see much of anything for now...

Alkar said:
The main front proved more difficult, Pearl Harbor was well defended by 4 divisions, including an HQ. After a week of fierce fighting, the Americans had to surrender. After a few days of recovering my forces were loaded up again and set sail for Los Angeles. Prior to the invasion the mainland I deployed a screen of submarines to gauge US naval capacity. The first major engagement took place between my 12 submarine flottila and a stack of 64 US warships :eek: . Further encounters revealed that the core of the US fleet is operating in the Eastern Pacific, including all carriers and most BBs. I redeployed most naval bombers to Pearl Harbor to get some aircover in the Eastern Pacific. The relocation took away most of the Org of my airplanes and I can barely keep them operating for extended periods. Luckily combat against ships doesn't cost much Org.
no one said it would be easy ;)
on bombers, yeah it takes a while for them to regain all their org, but they don't need to be at 100% though it helps... keep making sure that they don't retake P.H. or you will be faced with having an enemy base at your back... and one right next to your convoy routes...

having all US ships operating in the pacific spices things up a bit :D

Alkar said:
Yamamoto with his carrier fleet provided cover for the transports heading to the US mainland and he managed to get them through intact. The carrier fleet arrived a few days earlier than the transports and was attacked by a stack of 134 warships :eek: . However they were mostly LCs DDs and a few CAs, being able to engage them at a range of 150 I was at a significant advantage. Though the AI was smart enough to witdraw them and only a light cruiser was sunk.
guess the yanks where lucky there... :D

Alkar said:
My battleship fleet fared less well by running into a carrier fleet and got badly mauled. The battle ended with me quickly withdrawing after I saw what was going on. The battlereport indicated however that I took down 1 CV and only lost a heavy cruiser. Not a bad trade. There have been many other battles mostly victorious for mine, but one is noteworthy.
hey... lucky shot :eek: congrats on the victory

Alkar said:
A stack 6 submarine flottilas patrolling near the Marshall Islands got attacked by a small US taskforce. I lost 4 submarines to their 2 escorting DDs initially and a fifth flottila was badly damaged. However something odd happened, the battle's range had gone down to only 1 and my last operational submarine engaged 3 BBs and 1 CA on its own. Within several days 3 BBs were sunk and only the CA managed to get away, making it the most combat effective ship in the IJN sofar :D .
auch time =)


Alkar said:
It is now January 1st 1942 with my forces having overrun California, meeting minimal resistance and pushing into the Rocky Mountains, I can invade the Nevada desert by mid January. Overall the war appears to be going well enough, the US lost half of its carriers and 2/3s of its BBs. I must have sunk close to 60 warships by now, but have not even started to make a dent in the number of smaller ships :( . My battleship fleet is out of action for at least another month and it will take even longer to get them back to fully strength. The carrierfleet OTOH is still operating well and I have put it on combat patrol along the US West Coast.
i guess you will have to operate without it for some time... win some lose some... but your carriers will hold their own and i believe you can manage it for some time...

Alkar said:
On the diplomatic front, things have gone awry, Mexico and Columbia have joined sides with the US ruining some of my plans. Panamy is now considered to be unobtainable with Columbia being next door, though with most of the USN located in the Pacific I do not expect it would have made much of a difference. I have drawn up an alternative plan instead. One army corps is making good progress along the US-Mexican border. I hope to draw enough Mexican divisions to the north, so that I can attempt a landing in the South. I want to use my marines 3-6 divions to quickly secure Mexico's VP provinces and annex them. Leaving the Mexicans alone for to long would mean they can build up their armies and improve them with US blueprints, something that should be avoided at all costs. Mexico has only 6 divisions sofar, therefore a quick strike might take them out.
speed is essensial to success, since you are correct, the longer you delay, the more blueprints the mexicans will get and even if they are not the toughest or most industrialised they will be a thorn in your side as long as they exists...

don't delay too long wih taking Panama... the columbians are going to cause some trouble to the invasion force, but i suggest you divert enough troops to take care of the matter as soon as you have 'finished' with the mexicans...

Alkar said:
My phillipine invasion force is going to be used to take out US bases in the Pacific over the course of the coming year. I have doubts I can take them all out, especially the remote ones (Samoa), but the lesser the better.
Europe has seen some interesting developments as well, Germany has managed to push the Soviets back and now stands at the gates of Moscow. They made great progress in central and southern Russia getting as far as the Caucasus. But with winter I expect their advance to get stuck. Italy has been doing less well, the British have had a succesfull offensive in Norrh-Africa and the Itilians now only have to small beachheads in Libya. The final interesting development is that Vichy France has joined the Allies and is now at war with the Axis, although I haven't seen much from them, expect that the Itialns try to invade Algeria.

don't bother too much with the smaller islands unless they have:
A. A Naval base
B. An Air base
or
C. A Victory point
D. access to any of the above

anyways, keep us updated as your game progresses... it sounds interesting...
 

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greghiett said:
Is it worth it to build radar stations as Germany? If so, where to build them? What exactly do they do?

They give your fighters a combat bonus in the the province they are build and adjacent provinces.

If they are worth it depends on the game really (and individual preferences of course), maybe some in the west, near industrial centers. Personally I try to stay on the offensive as germany, so I rarely research the radar techs. Fighters can be rebased when they are needed elsewhere, flak and radar is less flexible.
 

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thanks for the advice Alkar, who would it be advisable to ally with , if i join the allies, then i am threatend by both germany and SU, and if i join SU or GE, well, then either one of them will be coming at me. this will be a great challenge, if Sweden cant take on the world, at least i will fight for independence of all our Scandinavian nations, viva los scandinavos
 

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I am playing Germany/1936/Normal/Furious. It is now May, 1941.

Everything went according to the book. (I reloaded when it did not.) :p

Poland: They were annexed in 8 days.
Denmark/Norway: Done. I was invading France at the time it started.
Greenland/Iceland: I took too long to take Denmark, so they belong to USA.
Low Countries: Done. I invaded them in March, 1940.
France: Done. They were Vichied at the end of March.
England: Done. I did Sealowe in April.
Royal Navy: Davy Jones' Locker. I used the Submarine Exploit. :cool:

Appolo Program: Done. I handicapped my game by building a Level 10 Rocket Test Facility in Rostok. At normal difficulty level I get more production than I can shake a stick at.

Technology: I took the diversified approach. Everything up to 1938 is researched. I skipped a few doctrines from 1939. I still have some interesting stuff to go through from 1940 (improving the aircraft) and I am just starting 1941.

I notice that the AI is current on the essential items and behind on doctrines, especially the air doctrines. Perhaps I can exploit this.

I am not yet at war with the USA or USSR. I find my enemies to be out of reach right now. I took advantage of the winter months of 1940/41 to completely garrison the Lowlands, France, British Isles, and Norway. My trollpower stands at 764. :eek:

I have 108 Infantry, 1 Cavalry, 8 Motor, 13 Armor, 1 Paratrooper, 9 Marines, 9 Mountaineer, 6 HQ, and 79 Garrisons. (Count 'em!)

The Ruskies have 120 Infantry, 6 Cavalry, 16 Motor, 30 Armor, 11 Mountain, 1 HQ, and 6 Garrison. (Armor is 17 Light and 13 Regular)

My navy is #3 and the RN is less than half the size of my navy. The USN is more than twice the size, since they sure like to build ships. The Russian navy is simply not a threat - end of story.

I have 6 Escorts, 4 Fighters, 8 Interceptors, 4 CAS, 1 Strategic Bomber, 8 Tactical Bomber, 8 Naval Bombers, and 1 Transport Plane.

The Ruskies have 14 Interceptors, 2 CAS, and 17 Tactical Bombers.

I know I did not play the Germans to be a nice guy. Here is the question for the field: Should I do Russia right now, or should I wait another year?

I think the moment is right, but I am sure low on manpower. I suppose it is not going to get any better next year.