• Pre order now!

    Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! Crusader Kings III is soon upon us and you can pre order it today!


    Releasing September 1st 2020

AndyTheEskimo

Recruit
Apr 4, 2015
1
0
Hi there Paradox,

My name is Andy. I have an idea for a new game that will change the way people think about games.
You will want to hear this and it is in your company's' best interest to contact me.
This will be the game that people talk about for decades. I have run some polls and talked to a lot of people about this idea and it has come back with a 100% success rate of the public wanting this game to come to life. I already have people wanting to buy the game even though it has not even started.

I would like to talk to someone in your company about what we can do to get this done.

Again I say you will want to message me. This will make your company millions and put you above the rest.

Contact me Asap.
Thank you
Andy
 

lordboy54

Hej!
83 Badges
Feb 13, 2011
685
40
  • The Showdown Effect
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Victoria 2
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
  • Naval War: Arctic Circle
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Hi there Paradox,

My name is Andy. I have an idea for a new game that will change the way people think about games.
You will want to hear this and it is in your company's' best interest to contact me.
This will be the game that people talk about for decades. I have run some polls and talked to a lot of people about this idea and it has come back with a 100% success rate of the public wanting this game to come to life. I already have people wanting to buy the game even though it has not even started.

I would like to talk to someone in your company about what we can do to get this done.

Again I say you will want to message me. This will make your company millions and put you above the rest.

Contact me Asap.
Thank you
Andy
lol.

As its a pretty given they probably wont bother contact you, and because im curious, and i find it kinda funny(me being kinda tipsy) what is your idea? :rolleyes:
 
  • 1
Reactions: LRDK

Svip

Unpaid Ulm PR employee
75 Badges
Sep 6, 2009
2.947
231
  • Rome: Vae Victis
  • Heir to the Throne
  • A Game of Dwarves
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Prison Architect
My name is Andy. I have an idea for a new game that will change the way people think about games.
You will want to hear this and it is in your company's' best interest to contact me.
This will be the game that people talk about for decades. I have run some polls and talked to a lot of people about this idea and it has come back with a 100% success rate of the public wanting this game to come to life. I already have people wanting to buy the game even though it has not even started.

I would like to talk to someone in your company about what we can do to get this done.

Again I say you will want to message me. This will make your company millions and put you above the rest.
Have you considered starting a Kickstarter for your bulletproof idea? Why do you need Paradox when you clearly have this thing sown up? The people will come. Don't wait for Paradox to come.
 
  • 2
Reactions: loup99 and lordboy54

lordboy54

Hej!
83 Badges
Feb 13, 2011
685
40
  • The Showdown Effect
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Victoria 2
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
  • Naval War: Arctic Circle
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Have you considered starting a Kickstarter for your bulletproof idea? Why do you need Paradox when you clearly have this thing sown up? The people will come. Don't wait for Paradox to come.
lollll svip... kickstarter ppl have been shown to be dumb enough to fund this shit b4 and be butthurt about it when nothing happens, so dont tempt him ;)
 

Svip

Unpaid Ulm PR employee
75 Badges
Sep 6, 2009
2.947
231
  • Rome: Vae Victis
  • Heir to the Throne
  • A Game of Dwarves
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Prison Architect
lollll svip... kickstarter ppl have been shown to be dumb enough to fund this shit b4 and be butthurt about it when nothing happens, so dont tempt him ;)
Please, lordboy. You clearly cannot see talent when it is right before you. People will speak of this game for decades! Hell, I'll predict we will speak of this game for millennia. This game will redefine what a game is. To think we have been satisfied so far with what we pretentiously call 'games'. No, we have not experienced a game yet.

Mark my words. Even before this idea have been revealed, the anticipation is rising and people are already getting out their money for this game. This cannot be denied. 100% success rate. Everyone wants this game. Paradox will be fools to ignore this opportunity. They will be able to change gaming history, nay! history itself; the future of mankind is at hand.
 

loup99

Godogost of Armorica
77 Badges
Jan 22, 2013
16.051
3.978
  • Warlock 2: The Exiled
  • 500k Club
  • Pride of Nations
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings Complete
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Arsenal of Democracy
  • Cities in Motion
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Rome Gold
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
Hi there Paradox,

My name is Andy. I have an idea for a new game that will change the way people think about games.
You will want to hear this and it is in your company's' best interest to contact me.
This will be the game that people talk about for decades. I have run some polls and talked to a lot of people about this idea and it has come back with a 100% success rate of the public wanting this game to come to life. I already have people wanting to buy the game even though it has not even started.

I would like to talk to someone in your company about what we can do to get this done.

Again I say you will want to message me. This will make your company millions and put you above the rest.

Contact me Asap.
Thank you
Andy
Honestly, what are Paradox Development Studio supposed to do? They do not publish, they develop their own games. And also, if you have an idea, share it without doing what seems like exaggerating like this at start as it will be confusing. :p
 

Maarten99

Major
50 Badges
Jun 4, 2013
718
448
  • Magicka 2
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Cities: Skylines - Parklife
  • Steel Division: Normandy 44
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Prison Architect
  • Shadowrun Returns
  • Imperator: Rome Sign Up
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Monks and Mystics
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • BATTLETECH: Flashpoint
Please, lordboy. You clearly cannot see talent when it is right before you. People will speak of this game for decades! Hell, I'll predict we will speak of this game for millennia. This game will redefine what a game is. To think we have been satisfied so far with what we pretentiously call 'games'. No, we have not experienced a game yet.

Mark my words. Even before this idea have been revealed, the anticipation is rising and people are already getting out their money for this game. This cannot be denied. 100% success rate. Everyone wants this game. Paradox will be fools to ignore this opportunity. They will be able to change gaming history, nay! history itself; the future of mankind is at hand.
Does the funding of your game involve sending 100$ to a nigerian bank account in some way ? :p
 

generalolaf

welfare state fanboy
50 Badges
Jul 29, 2011
2.136
549
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Cities in Motion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Prison Architect
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Warlock 2: The Exiled
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: Cradle of Civilization
What genre of game do you love to play that Paradox would never develop/you'd hate to be a dev on it?
 

Johan

Studio Manager Paradox Tinto
Administrator
Super Moderator
Moderator
16 Badges
Dec 14, 1999
18.054
27.171
  • Diplomacy
  • Teleglitch: Die More Edition
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Magicka: Wizard Wars Founder Wizard
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • A Game of Dwarves
  • Lead and Gold
  • Magicka
  • Starvoid
What genre of game do you love to play that Paradox would never develop/you'd hate to be a dev on it?
Why would anyone hate to be a dev on a gametype they love to play?

I had worked on action, sport, rpg & strategy before 1999, and loved all of them..

And even if i dont really like a genre, its still a damn fun job.

/ 21 years as a game developer.
 

Svip

Unpaid Ulm PR employee
75 Badges
Sep 6, 2009
2.947
231
  • Rome: Vae Victis
  • Heir to the Throne
  • A Game of Dwarves
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Prison Architect
Have any of you read The Writer Will Do Something? Ars Technica has a fine review, that showcases how tough game development can be. I've heard plenty of stories (and bad ones at that) about game development, crunch and deadlines.
 

lordboy54

Hej!
83 Badges
Feb 13, 2011
685
40
  • The Showdown Effect
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Victoria 2
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
  • Naval War: Arctic Circle
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Teleglitch: Die More Edition
  • Crusader Kings II: Sunset Invasion
  • A Game of Dwarves
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Have any of you read The Writer Will Do Something? Ars Technica has a fine review, that showcases how tough game development can be. I've heard plenty of stories (and bad ones at that) about game development, crunch and deadlines.
Thing is, paradox has a pretty good small-ish development team and usually pretty clear cut ideas for where to take their games. Not that pdox neccesarily has it easy, but that sort of stuff as in "The writer will do something" isnt really as meaningful considering how strong the core concept of the games are from the start, and how much shorter the hieracrchy of change is for pdox games.
 

Svip

Unpaid Ulm PR employee
75 Badges
Sep 6, 2009
2.947
231
  • Rome: Vae Victis
  • Heir to the Throne
  • A Game of Dwarves
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Prison Architect
Thing is, paradox has a pretty good small-ish development team and usually pretty clear cut ideas for where to take their games. Not that pdox neccesarily has it easy, but that sort of stuff as in "The writer will do something" isnt really as meaningful considering how strong the core concept of the games are from the start, and how much shorter the hieracrchy of change is for pdox games.
I realise the shoe might not fit for Paradox, but I hope PDS is aware that being a game developer can easily be terrible if in the wrong company. And a lot of big games are developed by these studios. I understand why Johan enjoys what he does (and I am slightly envious of him), but be weary, being a game developer in any company will not necessarily be as fun as Johan's tenure.
 
  • 1
Reactions: loup99

Darkath

Scholar-Official
87 Badges
Apr 9, 2012
3.390
4.142
  • Cities: Skylines
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rights of Man
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Prison Architect
  • Imperator: Rome Sign Up
  • Crusader Kings III Referal
  • Stellaris: Lithoids
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Tyranny: Archon Edition
  • Humble Paradox Bundle
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
Have any of you read The Writer Will Do Something? Ars Technica has a fine review, that showcases how tough game development can be. I've heard plenty of stories (and bad ones at that) about game development, crunch and deadlines.
Thing is, paradox has a pretty good small-ish development team and usually pretty clear cut ideas for where to take their games. Not that pdox neccesarily has it easy, but that sort of stuff as in "The writer will do something" isnt really as meaningful considering how strong the core concept of the games are from the start, and how much shorter the hieracrchy of change is for pdox games.

Meetings for runemaster towards the end might have looked like that though. Just saying.

Anyhow the Writer Will do Something mini-game actually look like any crisis-meeting in any company when a project is tanking and people start pointing fingers.
 

Wagonlitz

Resident WW Foreigner
98 Badges
Jul 19, 2010
7.919
3.552
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition
  • Stellaris: Megacorp
I can pull up an example from optimizing the Crusader Kings II recently. The statistics were quite incredible and I will take out a slice of 2 000 characters in the game, these people together were running about 1.4 million events triggers between them every day. If you scale that up to the full population of 40 000 it becomes 28 million triggers that would be run every daily tick. So we do have quite a performance demand when it comes to our scripts.

I think more rather than replacing the script language with something external language we should focus on developing and improving the current language we have. It does the job, it does it well and it is really required with the demands we have on our language. And as you see in almost every patch to CK2 and EU4 the script language is given more and more tools without a loss of performance. I think it was in the Sons of Abraham patch that we added a runtime optimizer to CK2's Pdxscript to try and organize triggers to be more efficent if the scripter failed to do so himself and that is a feature that modern compilers today have.

PS: Compiling our scripts aren't really that demanding actually, it goes really quickly. The loading times are because of the sheer amount of data we process.
Doesn't dead people still have to be evaluated---obviously not for events, but for other things---thereby adding to the game getting slower over time? Or have I been running child killing events for nothing? (Many dead children throughout the game means less lag.)
 

Groogy

EU4 Game Designer
53 Badges
Sep 4, 2009
5.348
14.226
  • Europa Universalis: Rome
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Ancient Space
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • 500k Club
  • IPO Investor
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Paradox Order
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • Europa Universalis III: Collection
  • Prison Architect
  • Victoria 2
  • Europa Universalis III Complete
Doesn't dead people still have to be evaluated---obviously not for events, but for other things---thereby adding to the game getting slower over time? Or have I been running child killing events for nothing? (Many dead children throughout the game means less lag.)
Dead people are only there for smaller things like history information or reference in events(we both share the same father, etc.). The only thing they add to that is big really is inheritance. Killing children still adds dead characters, it doesn't eliminate potential dead characters or anything like that. So what you've been doing hasn't added less dead characters but actually more than usual. But since it removes more living characters it means less characters are evaluated on a day to day basis.

In essence, more dead characters doesn't make game slower. More alive characters does. But what really hits performance are large empires because it increases the amounts of realms (every ruler technically holds his own sub-realm) meaning more evaluations per character has to be made. For instance I discovered late game that huge greek/byzantine empires were slowing down the game because each greek person was evaluating against each other person in the realm "can I castrate?", and this took up like a huge chunk of the performance of the AI. I hink 70% of the AI demands were about castrating or blinding someone when I loaded late-game byzantine saves. Luckily this is fixed in the coming 2.4 patch. A fun little anecdote.
 
Last edited:

Cymsdale

High Warlord
145 Badges
Dec 28, 2009
4.048
3.361
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Victoria 2: A House Divided
  • Surviving Mars: First Colony Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Galaxy Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Crusader Kings Complete
  • BATTLETECH - Backer
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Stellaris: Digital Anniversary Edition
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Mount & Blade: Warband
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Leviathans Story Pack
  • Teleglitch: Die More Edition
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
I hink 70% of the AI demands were about castrating or blinding someone when I loaded late-game byzantine saves. Luckily this is fixed in the coming 2.4 patch. A fun little anecdote.
Sounds like a pretty sweet optimization then. Love learning stuff like this!
 

Thrake

Inveterate Piggy Stabber
21 Badges
Jul 13, 2012
4.386
1.617
  • Crusader Kings II
  • Europa Universalis: Rome
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars II
  • King Arthur II
  • Hearts of Iron III
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Stellaris Sign-up
  • 500k Club
  • Warlock 2: The Exiled
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Dead people are only there for smaller things like history information or reference in events(we both share the same father, etc.). The only thing they add to that is big really is inheritance. Killing children still adds dead characters, it doesn't eliminate potential dead characters or anything like that. So what you've been doing hasn't added less dead characters but actually more than usual. But since it removes more living characters it means less characters are evaluated on a day to day basis.

In essence, more dead characters doesn't make game slower. More alive characters does. But what really hits performance are large empires because it increases the amounts of realms (every ruler technically holds his own sub-realm) meaning more evaluations per character has to be made. For instance I discovered late game that huge greek/byzantine empires were slowing down the game because each greek person was evaluating against each other person in the realm "can I castrate?", and this took up like a huge chunk of the performance of the AI. I hink 70% of the AI demands were about castrating or blinding someone when I loaded late-game byzantine saves. Luckily this is fixed in the coming 2.4 patch. A fun little anecdote.
To castrate or not to castrate, that is the question.
 

Simen113

Lt. General
61 Badges
Jan 13, 2013
1.303
1.402
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • 500k Club
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Victoria 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: La Resistance
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Holy Fury
  • March of the Eagles
  • Cities in Motion
Do you guys go in for making one game series have its own unique thing? Like Victoria 2 with its population, Crusader Kings with its family/royal focus, etc. Cause Vicky's population stuff is amazing
 

Raph

Field Marshal
85 Badges
Nov 20, 2003
5.006
153
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Magicka
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron: The Card Game
  • Pride of Nations
  • Victoria 2 A House Divided Beta
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2 - Signup Campaign
  • Stellaris: Ancient Relics
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Arsenal of Democracy
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
I think 70% of the AI demands were about castrating or blinding someone when I loaded late-game byzantine saves. Luckily this is fixed in the coming 2.4 patch. A fun little anecdote.
Wow... you can't make this stuff up. Things like this is what makes PDS games so magical to me.
 
  • 2
Reactions: KingRolan and ahyangyi