What bank do you use? Your account and routing number?
What bank do you use? Your account and routing number?
What other Video Game studio would you like to work at, if you couldn't work at PI? Why?
@ Johan: What was it like working on "NBA Hangtime"?
Lots of the people at the team love Rome and want to make expansions or sequels to it in the future.
I think that EU: Rome is Paradox's most underrated game. It deserves far more players than that it has.
New fun questions!
1. What are your favourite bar(s) in Stockholm?
2. Are you planing on making more Pdox T-Shirts etc (my old ones are getting.. small)?
3. If no to 2., please?
/F
- Susana:
1. By what I could garner, Paradox seems to be having a bigger share and popularity in the European and North American markets, which coincidentially are the biggest. Likewise, pushes have apparently begun in Russia, by connections with Russian companies, all with the supposed aim of enhancing the Paradox brand in Russia. Do you think Paradox can also manage to enter and raise its visibility and compete in the important Far Eastern markets (China, Japan, S. Korea), phreaps by attempting similar connections with Asian developers or developping games on popular Far-Eastern themes and ages with it's design philopsophy, or do you think Paradox would not be able to gain enough visibility and popularity to make such marketing pushes into Asia worth it (Either by political issues, strong competition, lack of contacts and awareness about the Asian gaming world, etc)?
Kapt Torbjorn said:Serious question: Why did you guys sign on as the publisher for this game?:
http://en.wikipedia.org/wiki/Stalin_vs._Martians
Hehe
Questions for (almost) everyone (I would wish for personal answers/opinions, rather than company statements)!
- Frederik:
1. Having seen the progress done for Victoria 2, considering the time era, and taking all else into account, do you still believe the game will not be able to make a profit?
2. Imagining you were approached by Firaxis (I'd say Sid Meier, but apparently he barely has any true guidance in game development anymore), for a joint-project between Firaxis and Paradox to develop Colonization 2 (For reality's sake, let's say Paradox's programming team would be hired and integrated into the Firaxis development team), and published under Paradox Interactive brand itself. Would you consider such a move (As CEO) or do you think the design philosophies behind both programming teams would be imcompatible?
3. Can you give us a run down at how you became CEO of Paradox Interactive? (If I'm forced to choose a time-line go from college graduation to present-time, but change it at will.)
4. Would you consider expanding the programing team (Thus raising the costs of maintaining the company), using the company's current solid financial situation, if you wished to embark on more ambitious titles?
New fun questions!
1. What are your favourite bar(s) in Stockholm?
2. Are you planing on making more Pdox T-Shirts etc (my old ones are getting.. small)?
3. If no to 2., please?
/F
Could we know how many hidden codes there are still on the forums(all of them) and how many there are for respectively game left, please
What other Video Game studio would you like to work at, if you couldn't work at PI? Why?
Did you ever play the text based football games by Wizard Games of Scotland? They have been on every computer I have ever owned. Basic, but lots of fun.
Does piracy push DRM or does DRM push piracy?
Does anyone play any web based games? (I'm currently into Neptune's Pride)
I've got three:
1. What foreign languages (beside English) do you know well?
2. When will you update Crusader Kings: DV?
3. What is your favourite novel?
Polemic question:
Have any of you guys played the new CnC4? What are your thoughts on it? (I personally think it was a hard fail)
I'm surprised nobody's asked this yet.
What's your favourite Paradox?
Are you more concerned about the lack of apparent signs of intelligent extra-terrestrial life or does your inability to run faster than a tortoise worry you?