Not much, but Medieval2 is the one I've spent most time on. Heavy Cav charges FTW.
Would you be interested in a Kingdoms Grand Campaign (it's a mod) multiplayer hotseat and/or Imperial Splendor Empire:Total War multiplayer campaign (tbh I suck in Imperial Splendor, I feel like the units disobey me, units refuse to fire until the entire unit changes its facing and lines up into neat rows even if facing a cavalry charge and it won't auto-change its facing if you click attack an enemy, medieval 2 did not have this problem)? I play with my (former) roommate currently using Github

. I'm the New Western Roman Empire (Sicily) and he's the New Eastern Roman Empire (Byzantine) in the longer game, while in the newer I'm France (New Charlemagne Empire) and he's Holy Roman Empire. We usually trade support and stuff (ex. He accidentally peaced with Denmark so I killed it off for him in a Crusade and gifted him the provinces, and then when Spain got uppity and declared war on me with horse archers vs my highest tech peasant archer army he sent some units over to relieve the southern front when the pope sent me a "don't shed any more Spanish blood" mission)
Though I won't be able to play til I go back to California, currently stuck with a netbook overseas.
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On another note, has Paradox considered using Kickstarter to fund new games made by new groups (maybe comprised of part-timer dev teams) in order to speed up the development by allowing the hiring of an/more experienced full time developer? Specifically the example of MM comes to mind. I hope Paradox doesn't abandon the idea of allowing former modders to work on games. DH wouldn't exist if Paradox didn't give the DH team a chance.
