I just came across this piece of information in one of comments in another thread.
Pre WON/WON/Change
Europe: 498/453/-10%
Asia: 451/296/-34%
Africa: 174/86/-51%
North America: 229/116/-49%
South America: 99/54/-41%
Oceania: 42/18/-57%
According to this, the goods produced and the base tax of Europe are almost as large as the rest of the world (Africa+North America+South America+Oceania+Asia) combined. Now you have to conquer all 5 continents in the rest of the world to match the wealth of Europe.
However, according to Medison's estimation of historical wealth by regions by GDP(PPP), there are some interesting facts:
http://en.wikipedia.org/wiki/List_of_regions_by_past_GDP_(PPP)#World_1.E2.80.932003_.28Maddison.29
Based on American dollar's exchange rate of 1990, in 1500, the world's GDP is 248,445 million dollars.
Ming Empire: 61,800m dollars. (1/4 of the world's wealth)
Western Europe + Eastern Europe: 50,879m dollars.
(Europe had never exceeded China's GDP during EU4's time frame.
In 1820, Western + Eastern Europe: 183,000m vs Qing Empire: 228,000m)
Japan alone had more GDP than whole Eastern Europe in 1500.
India region had almost equal amount of GDP as Ming.
Asia Total: 161,317m dollars. It's 3.17 times as large as Eastern + Western Europe.
However, WON reduces Asia's relative wealth to Europe to about 65%. That is why, historically, Asia should have 5 times larger base tax and goods(65% - > 317%) compared to the in-game value.
I really don't want to hear arguments about how a balance issue forces this change. I am not an idiot; I did not do these calculations to reach such an obvious conclusion. I am well aware of the fact Europe in the game needs to be represented stronger than their historical form in order to simulate European domination of the world and colonization.
First, I wrote this so people who weren't aware of the extreme artificial buff Europe was given could learn it. Second, I was wondering if Europe needed more buffs than it already had when I heard that goods produced will now directly relate to the base tax after WON. I personally like the change, but I don't approve the rest of the world becoming even poorer than it is now.
Furthermore, it would be better if the game were to depict historically accurate data while plausibly simulating European supremacy. It may require a sequel level change to implement this(separation of wealth and power projection, inefficient administration of non-european regions, internal power struggle and complacency that forbade China from expanding), but we can start discussing as to how the game could simulate plausible history without blatantly giving Europe 500% buff compared to its historical wealth.
What do you think of the further strengthening of European continent's wealth and the impoverishment of the rest of the world in WON? Were there needs to impoverish ROTW in order to balance between Colonial European countries and Non-colonial European countries, possibly diminishing fun of playing non-European nations? How could this be rectified without deterring historical European supremacy?
Pre WON/WON/Change
Europe: 498/453/-10%
Asia: 451/296/-34%
Africa: 174/86/-51%
North America: 229/116/-49%
South America: 99/54/-41%
Oceania: 42/18/-57%
According to this, the goods produced and the base tax of Europe are almost as large as the rest of the world (Africa+North America+South America+Oceania+Asia) combined. Now you have to conquer all 5 continents in the rest of the world to match the wealth of Europe.
However, according to Medison's estimation of historical wealth by regions by GDP(PPP), there are some interesting facts:
http://en.wikipedia.org/wiki/List_of_regions_by_past_GDP_(PPP)#World_1.E2.80.932003_.28Maddison.29
Based on American dollar's exchange rate of 1990, in 1500, the world's GDP is 248,445 million dollars.
Ming Empire: 61,800m dollars. (1/4 of the world's wealth)
Western Europe + Eastern Europe: 50,879m dollars.
(Europe had never exceeded China's GDP during EU4's time frame.
In 1820, Western + Eastern Europe: 183,000m vs Qing Empire: 228,000m)
Japan alone had more GDP than whole Eastern Europe in 1500.
India region had almost equal amount of GDP as Ming.
Asia Total: 161,317m dollars. It's 3.17 times as large as Eastern + Western Europe.
However, WON reduces Asia's relative wealth to Europe to about 65%. That is why, historically, Asia should have 5 times larger base tax and goods(65% - > 317%) compared to the in-game value.
I really don't want to hear arguments about how a balance issue forces this change. I am not an idiot; I did not do these calculations to reach such an obvious conclusion. I am well aware of the fact Europe in the game needs to be represented stronger than their historical form in order to simulate European domination of the world and colonization.
First, I wrote this so people who weren't aware of the extreme artificial buff Europe was given could learn it. Second, I was wondering if Europe needed more buffs than it already had when I heard that goods produced will now directly relate to the base tax after WON. I personally like the change, but I don't approve the rest of the world becoming even poorer than it is now.
Furthermore, it would be better if the game were to depict historically accurate data while plausibly simulating European supremacy. It may require a sequel level change to implement this(separation of wealth and power projection, inefficient administration of non-european regions, internal power struggle and complacency that forbade China from expanding), but we can start discussing as to how the game could simulate plausible history without blatantly giving Europe 500% buff compared to its historical wealth.
What do you think of the further strengthening of European continent's wealth and the impoverishment of the rest of the world in WON? Were there needs to impoverish ROTW in order to balance between Colonial European countries and Non-colonial European countries, possibly diminishing fun of playing non-European nations? How could this be rectified without deterring historical European supremacy?
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