i was thinking about the doctrines and how to specialise them
Mobile left branch gives infantry max speed 6 kph but requires x amounts of motorized more
+ -%10 motorized production cost
right branch armor combat width -0,4 and 5 org
SF gives arty -%10 production cost + combat width reduction
deep battle -%10 armor production cost and -0,4 combat width for tanks
mass mob %20 reduced cost for inf guns .... Stuff like that
So it feels like even more role playing now. You went Mass mob China but it actually doesn't give you all that bonuses. Like you actually need the infantry guns to make use of that -0,4 combat witdh and going SF or even Grand battle makes more sense.
Or you went deep battle Ussr so you're expecting to produce 50k tanks 50k planes and field 10m strong army. Except your industry doesn't work better than the Germans. So you can't and now your divisions don't have the organization of what Mobile doctrine gives and you lose which sucks.
What i'm trying to say here is diving deeper into the doctrines so that we can exchange quality with quantity more. For a better role playing aspect.
Sorry guys i'm posting this again but i couldn't find the delete button so i changed the thread
Mobile left branch gives infantry max speed 6 kph but requires x amounts of motorized more
+ -%10 motorized production cost
right branch armor combat width -0,4 and 5 org
SF gives arty -%10 production cost + combat width reduction
deep battle -%10 armor production cost and -0,4 combat width for tanks
mass mob %20 reduced cost for inf guns .... Stuff like that
So it feels like even more role playing now. You went Mass mob China but it actually doesn't give you all that bonuses. Like you actually need the infantry guns to make use of that -0,4 combat witdh and going SF or even Grand battle makes more sense.
Or you went deep battle Ussr so you're expecting to produce 50k tanks 50k planes and field 10m strong army. Except your industry doesn't work better than the Germans. So you can't and now your divisions don't have the organization of what Mobile doctrine gives and you lose which sucks.
What i'm trying to say here is diving deeper into the doctrines so that we can exchange quality with quantity more. For a better role playing aspect.
Sorry guys i'm posting this again but i couldn't find the delete button so i changed the thread