Executive Vigor: 19
Imperial Prerogative: 11
Interstellar Dominion: 20
Mastery of Nature: 10 (+1)
One Vision: 8
Shared Destiny: 10
Technological Ascendancy: 22
Transcendent Learning: 16
Voidborne: 20
Grasp the Void: 17
Eternal Vigilance: 11
Galactic Force Projection: 16
Machine Worlds: 15
Master Builders: 14
World Shaper: 17
Colossus Project: 16
Defender of the Galaxy: 14
Galactic Contender: 15
Galactic Wonders: 14
Biological Acension (Engineered Evolution+Evolutionary Mastery): 15
Synthetic Ascension (The Flesh is Weak+Synthetic Evolution): 16
Psionic Ascension (Mind over Matter+Transcendence): 21
I don't think MoN is as bad as its current score implies. It offers a nice way to dump influence into planet improvement when you run out of unclaimed space and don't want to go to war (yet). Voidborne typically does offer more tiles per influence point, but with the right edict cost reductions MoN can actually exceed habitat efficiency when used on small planets- and the effect is instant, doesn't cost minerals, and comes with a bonus to energy credits in the form of cheaper blocker removal.
Consecrated Worlds is added to the graveyard.
Eliminated
23. Consecrated Worlds
24. Enigmatic Engineering
25. Synthetic Age
26. Nihilistic Acquisition