Final Ranking
1. Interstellar Dominion
2. Synthetic Ascension (The Flesh is Weak + Synthetic Evolution)
3. Psionic Ascension (Mind over Matter+Transcendence)
4. Galactic Wonders
5. Voidborne
6. Master Builders
7. Technological Ascendancy
8. Executive Vigor
9. World Shaper
10. Colossus Project
11. Biological Ascension (Engineered Evolution+Evolutionary Mastery)
12. Galactic Force Projection
13. Machine Worlds
14. Transcendent Learning
15. Defender of the Galaxy
16. Mastery of Nature
17. Grasp the Void
18. Imperial Prerogative
19. Eternal Vigilance
20. Galactic Contender
21. One Vision
22. Shared Destiny
23. Consecrated Worlds
24. Enigmatic Engineering
25. Synthetic Age
26. Nihilistic Acquisition
Thanks to everyone who's been playing, especially those who have taken the trouble to monitor the running tally for errors and inconsistencies. Thanks also to everyone who participated in a vigorous yet (mostly) civil balance debate which I think has been fairly productive overall. I know I've come out of it with a few new insights at least.
For closing thoughts:
1. Megastructures and "tall" play seems to have a lot of fans.
2. People -really- don't like nihilistic acquisition.
3. Grasp the Void didn't deserve to go so early.
4. Bio Ascension probably suffers from disuse due to (perceived) micro requirements and hence not enough supporters that can help it survive in a game like this.
5. Transcendent Learning ranking almost as high as Galactic Force Projection is a travesty
