The idea behind an Ascension perk is currently an upgrade to a already existing, and available mechanic:
Could we place them into a Tradition Tree instead?
The same goes for the other 2 Paths: Cybernetics/Computerisation and Biotech.
The advantages would be:
Cybernetics (Maybe increased unity cost for spiritualists?)
1. Augmented Parts - why stick with faulty/inadequate designs? - (+5% Pop output): Triggers event with special uses for each ethic with a specific bonus (+10% research, or +10% unity, + 5% firepower and +5% Evasion, -10% empire sprawl, etc.)
2. Nanite Bloodcells - In case of risks or side effects please contact your next cyberneticist! - (+20% habitability and +20 years lifespan)
3. Cybernetic Culture - Upgade yourself! - (+10% Amenities, +5% Pop Growth/Assembly): Unlock Leader Traits
4. (needs 1 & 2) - Assimilation Protokols - Sharing is caring! - +20% Army Strenth, Give Option: Assimilation War Goal and Laws
5. (needs 3 & 4) - Replaceable Bodies - Are we just Ghosts in the Machine? - (+20 years lifespan, +5% Pop Growth/Assembly, +5% Robot Output): Trigger Event with bonuses: (military + Ship Evasion, materialistic +robot output, spiritualist: +unity (à la: we are only holy spirits, living to serve the higher powers of the universe, etc.), xenophiles (diplomatic androids) + 10% political power, etc.)
I hope this gives you some ideas!
Keep up the great work, really love this game.
- You can better terraform (Gaia World)
- You can better do Fleets (get Fleet Bonus, etc.)
- You can better administer (more Cap, more bonus per pop, etc.)
etc.
Could we place them into a Tradition Tree instead?
The same goes for the other 2 Paths: Cybernetics/Computerisation and Biotech.
The advantages would be:
- We could mix! the old ascencion-paths (there are already lots of mods that do this, so it is clearly a wanted feature):
- Psionic Cyborgs - why not. Psionic Gene Warriors!, genemodding Psionics into species etc.
- We could trigger events for unlocked steps within a tradition Tree! (this is a big one)
- Introducing something like cybernetics/psionics to your people is an ongoing process
- currently it is a Tech Project which will block your science progress for a bit and feels... weird -
We could do it step-by-step, if we would introduce it as events that go along with the unlocking of tradition steps.
Tradition Step: "Cyberification of the Military "- depending on the ethics you could have different answer responses here (Every Soldier needs to be a cyborg, for easy replacement parts! - or technocrats say: Why stop at soldiers? - each giving different side effects that effect the political parties for example) or: "Direct Computer Access Ports" - which can increaase science output, or boost social media presence of your folks for increased unity output?
TLDR: A small basic bonus on each Step - and then a decision which is influenced by your civics / ethics for additonal / more custom bonus - and malus.
- Introducing something like cybernetics/psionics to your people is an ongoing process
- The player will unlock different aspects of the "perk" slowly - and is eased more into it. Also: since we get a tooltip for each step the total benefits become clearer!
- let's say: you unlock: "shroud cults" - and then "Contacting the shroud" - each could give you hints/events/story about the entitites in the shroud, before you can actually make contact with them.
- The Ascension perks can additionally buff, or complete the individual paths and still be mutually exclusive!
- Cybernetics -> Synths, Telepaths -> full Psionics, Biomodding to Bioengineering with living ships as unlocked techs, etc.
- The ascencion perk could give access to certain techs for ship types or megastructures: like psionic avatars(in a smaller form) as ships for psionics, or Living ships that use Food instead of alloys for its frame, or a matrioshka brain super computer for synths. (Similarly to other ascension perks.)
- Cybernetics -> Synths, Telepaths -> full Psionics, Biomodding to Bioengineering with living ships as unlocked techs, etc.
Cybernetics (Maybe increased unity cost for spiritualists?)
1. Augmented Parts - why stick with faulty/inadequate designs? - (+5% Pop output): Triggers event with special uses for each ethic with a specific bonus (+10% research, or +10% unity, + 5% firepower and +5% Evasion, -10% empire sprawl, etc.)
2. Nanite Bloodcells - In case of risks or side effects please contact your next cyberneticist! - (+20% habitability and +20 years lifespan)
3. Cybernetic Culture - Upgade yourself! - (+10% Amenities, +5% Pop Growth/Assembly): Unlock Leader Traits
4. (needs 1 & 2) - Assimilation Protokols - Sharing is caring! - +20% Army Strenth, Give Option: Assimilation War Goal and Laws
5. (needs 3 & 4) - Replaceable Bodies - Are we just Ghosts in the Machine? - (+20 years lifespan, +5% Pop Growth/Assembly, +5% Robot Output): Trigger Event with bonuses: (military + Ship Evasion, materialistic +robot output, spiritualist: +unity (à la: we are only holy spirits, living to serve the higher powers of the universe, etc.), xenophiles (diplomatic androids) + 10% political power, etc.)
I hope this gives you some ideas!
Keep up the great work, really love this game.
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