I sense a pattern here. Well, young one, in other games where everything is shiny and nice, I'd do as you told me, because being good (even though, strictly speaking, it's a very narrow and very american interpretation of good, in my parts, the main character from Stalker or Geralt from witcher, or renegade Shepard would be example good) is kinda nice, but in Tyranny, imho, the fun haves from killing babies, executing prisoners by dropping them from spires, being as merciless, brutal, vile and depraved as humanly possible. And once, just ONCE not being punished for that. Heck, being a cannibal in the fallout games wasn't this fun. Evil feels...good in this game. So, you know, all these "goody two shoes" options seem weird and...wrong to me in this game.
In conclusion, I miss the days of Fallout 2, where I planted armed dynamites on thieving children, smacked other children with sledgehammer in the groin, sold and owned slaves, including my own wife, ate corpses and could wantonly murder anyone and everyone that pleased me. Heck, that was a challenge run even - beating that game, by not talking with anyone, just mercilessly murdering EVERYTHING outside Arroyo. Highly recommended.