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admiral drake

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btw , considering all cots are placed in capitols of ai countrys , sweden cot should be move to the swedish capitol to , as its a to easy target for finland compared with any other cot
 

admiral drake

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and last i'm voting no on restart unles i can be "germany" in place of saxony
 

admiral drake

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k 1 more thing , giving muslims prot or reformd religion might balance the colonial a year but it gives them a major advantage at trade or production and also speeds up tech , + not to forget the +3 merchants from having prot coastal prov
 

HolisticGod

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Drake,

Post-counting, eh? :D
 

HolisticGod

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Drake,

Oh, come on.

You're not even trying.
 

admiral drake

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HolisticGod said:
Drake,

Oh, come on.

You're not even trying.


wasn't my plan to spam hg , if i would you would have seen 10 more posts by now
 

Dago

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DAGO said:
1-neutral (i dont really mind for muslim that much : could be curious try make this great changement,even if play without muslim makes some effects,so i ll be neutral)


2-1419 1419 1419 1419 1419



maybe i misunderstood
i agree also for continue the old
i was thinking the vote was about :
if new,1419 or 1492?
 

HolisticGod

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Drake,

Hey, I'm the last person around to knock post-inflation. ;)
 
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1. I dont understand how having Orthodox provinces in Morocco is any different from having Protestants there; from a "weirdness" perspective. From a gameplay perspective, yes.

2. No player nations are reformed.

3. The concept of the design, Drake, is to have people fight over Germany. Thus putting you in the middle to hog it all is a bad idea.

4. You cannot "set" frontier status in the save.

5. The shipyard idea will be nullified when everyone his land tech 11.

6. Devil's Idea A doesnt make sense. You want to put them back to being orthodox/sunni AND set them as muslim tech? And what scenario are your refering to as 1419? I have put up a 1419 Age of Christ. Be clear about what you are talking about.
 
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I have been talking with HoG and Drake and came up with this idea:

Everyone is catholic/orthodox. On top of that, we add one of these;

1. In 1520; we randomly distribute protestantism. 1540; Reformed
2. In 1419; we randomly distribute protestantism and reformed

We can randomly distribute using a system to place "clusters" of protestants/reformed in a certain number of randomly decided regions from a list of regions (Scotland, Catalonia, Burgundy, Netherlands, etc)

And you could have some rule about colonies converting in proportion to homeland conversion.
 
Last edited:

admiral drake

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ryoken69 said:
I have been talking with HoG and Drake and came up with this idea:

Everyone is catholic/orthodox. On top of that, we add one of these;

1. In 1520; we randomly distribute protestantism. 1540; Reformed
2. In 1419; we randomly distribute protestantism and reformed

We can randomly distribute using a system to place "clusters" of protestants/reformed in a certain number of randomly decided regions from a list of regions (Scotland, Catalonia, Burgundy, Netherlands, etc)

And you could have some rule about colonies converting in proportion to homeland conversion.


how do you plan on distributing them randomly ?
 
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You could easily make a list of regions to randomly choose from; then use dice to create any random setup you wanted.

Example: All the world = France

Region List:
Brittany
North-Eastern Plains
Central Plains
Gascogne
Provence
Burgundy

Roll 1d6: result turns protestant
 

Rezag

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Uhm so the voting doesnt matter any more its just restart and talk what type of restart?

And for one thing if all are set cathollic or orthodox no no no I have no interest to see another eu2 risk. Allso I dont get it why its completely irrelevant that current islam nations that have great advantage of receiving MP&tax bonus from their colonies frontier colonist bonus and the posibility to just take colonies build on their neighborhood doesnt count for nothing :confused:.

And when this extra MP and tax comes issue in the late part of game do we make then restart to as its unbalance then too?
 
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Voting does matter. We are talking options. You jump to conclusions WAY too fast, Rezag.

While the MP/tax bonus exists, it is overpowered by the sheer volume of colonies open to other countries. Scotland can colonize anywhere from Americas, Africa, Indonesia, even China. But GH can only go through Siberia. Choice is very limited. And if they dont get very many colonists, they cant use that power anyway.
 

Rezag

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ryoken69 said:
Voting does matter. We are talking options. You jump to conclusions WAY too fast, Rezag.

While the MP/tax bonus exists, it is overpowered by the sheer volume of colonies open to other countries. Scotland can colonize anywhere from Americas, Africa, Indonesia, even China. But GH can only go through Siberia. Choice is very limited. And if they dont get very many colonists, they cant use that power anyway.

I just jumped there as I had talks with Adam last night and he said it would be restart anyway and now looked that there was only talks of what type of scenario for restart so had to ask :).

But what I dont get here is that GH is not the only nation we are talking about and with the new setup ex muslims will receive more colonist than others and I dont see how that would be balancing neither or right for others who have mutch harder to get areas explored than nation bordering vast areas of unknonw africa, india and siberia?

Funny that every time I talk about this all I get in answer is only for situation of GH african, and middle east nations are just nothing they just happen to be closest for south america allso not to forget they dont have to go around africa for india :).
 

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What Iam worried is that were are going from one end to another now cahollics receive 1 colonist more and what we are going to is ex muslims getting 1 colonist more than ex cathollics or ex muslims getting as many colonist and the great bonus of being protestant or reformed added to their in my view impressive bonus from location to exploration that should not be under estimated it no good to have colonist if they cant be used for nothing anyway.
 
Aug 1, 2001
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Well, here is my position.

I think there are some flaws in the current setup and I think a restart is in order. I know people are opposed to restarts. I know people are opposed to certain scenario setups. I just dont share your perspective. I have been playing EU2 MP for a long while now and EU2 SP for a LONG LONG LONG while now. And I have reached the point where I just like to try new things. I like randomization cuz it adds unpredictability and re-arranges old values. I like new scenario setups for the same reason.

I dont understand being psychologically attached to a country, a religion, or a certain setup. I dont understand an attachment to history such that you cannot bear changing the parameters of the game. My imagination is large enough to invent AARs and RPG play as a Reformed Protestant Arab; and have fun doing it. Hell, I am kinda getting bored of writing AARs about the same damn countries over and over. That is why I started this game. To shake things up and add some spice. Scotland running England; cool. Flanders fighting Brittany for Paris; cool. But I am willing to bend farther than my own designs and push the limits of the imagination.

Maybe it is because I love the EU2 game system. I love the DP sliders, the tax values, the military units, all of it. I just like playing the game. I would like playing Mexico. I would like playing Korea. I would like playing any country, any religion, any setup, any time. Maybe that is just me, but that is my perspective. If you dont share that perspective, okay. Fine. That is your choice and I am not going to get in the way of it. But it is not in my spirit to be SATISFIED with reality. I want to see new things and I want to be on the cutting edge. That is why I take bold new steps in MP gaming.

When I was designing my 1492 AoE modifications, people talked about how boosting Genoa was a bad idea. People didnt like me messing with leaders. They didnt like me moving things around and changing them. Well, the scenario is in use now in a few games. Say what you want about the Genoa boosts, but in just the first three decades of Struggle for Supremacy 3; the battle for control of Italy has been the centerpiece of the game. It is made possible by those changes. Brandenburg controls nearly all of Northern Germany by 1525 and adds more flavor. And the lagged exploration is working good.

Then I moved on to Age of Randomization. And there were naysayers there. There were problems. I fixed them. Things werent balance. I fixed it. The scenario has taken over randomized gaming. The naysayers can shove it. So now I take another bold step. I offer a vision of no-Islam. I offer a new political setup with 8 province/2 culture majors set up to encourage more conflict by moving onto cultural divisions. And of course, the naysayers are out in full. Thats okay. I was expecting you. Have some tea and sit down. :D

But hiding behind history is hot air. If you want history, play another game. This is NOT HISTORY and it never was. This is a new concept of balancing and we are testing it. You have a problem with Protestants in Middle East. Okay, give me some solutions. Who SHOULD be Protestant? Who should be Catholic? And so on. Lets work with ideas; not use them to hide behind.

And hiding behind "I dont want to restart" is bunk too. The setup is imbalanced. I have many many games under my belt that have gone south because of imbalance. I know the signs. So does HoG and I know he agrees with me. Devil does too. Session 2.... well it just isnt going to happen. I know that kind of contradicts what I said a few mins ago to Rezag, but I am changing my mind. If I am anything, it is flexible. :D I tried to get some brainstorming going on before but people hid behind "no restart" and so we got no where but into a shouting match. So restart is assumed. GM decision. Dont like it? Bail.


Now, lets get something productive done. You are going to restart. So what do you want? We have a nice diverse group of players. Most of you are not the kind of people who go around designing scenarios. But I know you have ideas. What are they? Rezag! Buddy! What do you want? Greater Finland? Give me some specifics. You are a finlander right? How should we handle culture in your region? Keep Ugric or not? Who should be your competitors? What should your province setup be?

Lets get the juices flowing. Stop being a stuffy headed old fart and lets have some fun. Anything goes. What do you want? Reformed Iberians? Orthodox English? Lets talk setup. Should we even be in Europe? We could play Caribbean Universalis. Or South Asia Universalis. Or Age of Siberia. Should everyone have one culture? Religous setup? The options are limitless.

The only limits to scenario design are the game engine and your imagination. Lets get some ideas flowing. If we get some good ideas within the next couple of days, I may be able to put together a scenario by Wednesday. If not, we can wait until next week. I would rather wait and get it right that have to restart again because of impatience.

I will be online tommorow from about 9:30 AM EST (3:30 PM CET) to around 12:30 PM EST (6:30 PM EST). I am going to bed now. I had better see a lot of ideas on this thread before I wake up tommorow morning and get on this computer. GET CRACKING BOYS!

Impress me! :cool:

And just in case you missed it; please re-read the subtitle of the game;

post-2-1083427912.jpg
 
Last edited:
Aug 1, 2001
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To prevent a crisis of no-ideas; I offer the following list of ideas.

All the world is Islam
No Islam
All Orthodox/Catholic; randomized Reformation
No AI nations
Constellation of Nations around Caribbean
Constellation of Nations in South Asia
Constellation of Nations in West Africa/Brazil
No Explorers/Conquistadors
All Pagan Nations
Twisted Setup so Christians are in Middle East/Muslims in Europe
Twisted Setup so European nations are in Americas
BaseTax huge in randomly selected player cities; lower in than normal others

NOTE: I put all those down in 5 mins. Surely you can come up with something.
 

Rezag

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I ques I was little lost I thought this was about the muslims being unbalanced toward other nations due them receiving 1 less colonist. But I ques this is more about taking this scenario on another level :).

So Ill have to look deeper in the new scenario and please make it clear that when its discovered the colonist, merchants and others are unbalanced still in the next scenario it wont mean another restart or endless whining about it.

My main consern was as I thought the main issues was colonist that with the changes it would still be unbalanced and to point out that the colonist are not the only unbalancing thing to avoid flow of restarts after that would be "discovered".