So as the number of ethnicities keeps on growing, it seems like the amount of plausibility with the facepacks is just going to decline more and more.
I just had my cousin, who is Arab looking because he's half Ethiopian and half Norman... marry a Russian girl and the game randomly decided that halfway between Russian and half black+white is Russian. I know it's just graphics but it's pretty immersion breaking. At the very least can we have half and half looking kids for each graphics type combo? It's a lot of graphics work but still, the way it works currently is starting to annoy me. An East African unit pack (with people with black faces that actually look Ethiopian, not west African) would solve the white+black=arab issue at least (by having a slightly more plausible looking in between avaliable for the game to use).
I just had my cousin, who is Arab looking because he's half Ethiopian and half Norman... marry a Russian girl and the game randomly decided that halfway between Russian and half black+white is Russian. I know it's just graphics but it's pretty immersion breaking. At the very least can we have half and half looking kids for each graphics type combo? It's a lot of graphics work but still, the way it works currently is starting to annoy me. An East African unit pack (with people with black faces that actually look Ethiopian, not west African) would solve the white+black=arab issue at least (by having a slightly more plausible looking in between avaliable for the game to use).