Right now, artillery is not the king of battle. An all-infantry division with support artillery will beat an artillery-heavy template. IRL, the reverse would be true: massed artillery would devastate dismounted infantry attacking in the open.
So how to fix this? Have non-support artillery act like air superiority and reduce division ORG.
This will accurately replicate indirect fire's ability to disrupt attacks' cohesion, forcing them to come in piecemeal. There could even be an icon for "Artillery Superiority," just like "Air Superiority."
So how to fix this? Have non-support artillery act like air superiority and reduce division ORG.
This will accurately replicate indirect fire's ability to disrupt attacks' cohesion, forcing them to come in piecemeal. There could even be an icon for "Artillery Superiority," just like "Air Superiority."
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