Unquestionably less kill-power on planes would be good for the game. Highly accurate attacks should be reserved for dive bombers, since htey have poor performance against aa.
No.
The maximum speed of the Ju-88S-3, which was a variant from late 1943 with Jumo 213 A with a GM-1 Anlage could do 600 at 6000 m and 615 at 9000.
That was a variant where they took everything out but a single defense weapon and some armor to make the plane lighter and faster.
It's quite a major rebalance though. I worry that some people just want planes nerfed. In terms of point cost they're not too badly priced right now IMO. If they get worse they need to be cheaper. Then that skews AAA pricing. I think it would be interesting but it strikes me as too major of an upheaval.
Make it harder to kill shit with air, check.
Cut prices of planes and AAA by 30% across the board, check.
Then make it like RD where they decouple the range vs aerial and ground targets. The Tunguska would have been broken if it engaged infantry with its autocannon at 2800m, I dont see why they cant use the same mechanic here to prevent the AA pieces from being used as cheese fire support
Unquestionably less kill-power on planes would be good for the game. Highly accurate attacks should be reserved for dive bombers, since htey have poor performance against aa.
I think if they actually develop a system where accuracy drops hard in relation to stress level the plane has that would fix like half a dozen issues all together![]()