I'm looking at the scripts and I see a ton of artifact events, but I'm not seeing their overall weights or odds.
If you wanted something to happen with artifacts, would it make the most sense to meet the criteria for as many of the events as possible?
Does it make sense to leave a bunch of low durability artifacts in your inventory in the hopes that it could either trigger a low durability event 'or' an artifact improvement event, effectively doubling your odds of an artifact event?
Or does the game decide "some" artifact event is going to happen this year, and meeting multiple sets of requirements will just dilute the odds of it being focused on the artifact you care about?
If you wanted something to happen with artifacts, would it make the most sense to meet the criteria for as many of the events as possible?
Does it make sense to leave a bunch of low durability artifacts in your inventory in the hopes that it could either trigger a low durability event 'or' an artifact improvement event, effectively doubling your odds of an artifact event?
Or does the game decide "some" artifact event is going to happen this year, and meeting multiple sets of requirements will just dilute the odds of it being focused on the artifact you care about?