I found the art installation underwhelming in its execution: you spend a similar amount of resources encircling a star in entirety, or building a ring with a habitable area comparable to the surface of the Earth multiplied five or six times. And you get: a big museum.
Really?
How big can a museum reasonably be before any given individual becomes incapable of seeing it all within a lifetime? How many years would it take to see the entirety of a museum the size of, say, New York City?
I was expecting a work of art on a stellar scale. Something the people on the planet below them would see in the sky every morning. Something people in other star systems could see and marvel at with a moderately powerful telescope. A sculpture that encircles and includes their star as a part of it, like you've built a setting for a marvelous jewel, but the jewel is a star.
Now, I get the challenge there: every empire building the same identical giant structure around their star wouldn't seem like very good art. To do the concept justice, you'd have to make several different models, perhaps one for each ship-appearance-type, to keep things interesting. That's extra work, and I get it. But in my opinion, the current implementation is worse than even just having one uniform "giant sculpture" model for every empire.
Really?
How big can a museum reasonably be before any given individual becomes incapable of seeing it all within a lifetime? How many years would it take to see the entirety of a museum the size of, say, New York City?
I was expecting a work of art on a stellar scale. Something the people on the planet below them would see in the sky every morning. Something people in other star systems could see and marvel at with a moderately powerful telescope. A sculpture that encircles and includes their star as a part of it, like you've built a setting for a marvelous jewel, but the jewel is a star.
Now, I get the challenge there: every empire building the same identical giant structure around their star wouldn't seem like very good art. To do the concept justice, you'd have to make several different models, perhaps one for each ship-appearance-type, to keep things interesting. That's extra work, and I get it. But in my opinion, the current implementation is worse than even just having one uniform "giant sculpture" model for every empire.
Side note: Art for the sake of beauty is fine and good, and I don't have an issue with the mechanics of the Art Installation megastructure giving unity and amenities to your empire. I'd like to also note, however, that there are other forms and functions of art which could easily be their own megastructures.
- Galactic Advertisement: A megastructure unique to megacorporations, this mega-structure bends the light of the star its built around to beam targeted advertisements to every inhabited world in the galaxy, appearing in the skies above each planet like a massive, inescapable billboard, increasing the galactic demand your your goods and services. The mega-structure increases the income you receive from commercial pacts, and increases the productivity of all corporate buildings you own.
- Religious Art: Meant to resonate with the inherent spirituality of sentient beings, this art installation increases the galactic pull towards spiritualist ethos, and increases your diplomatic relations with other spiritualist empires, as your faiths find increased common ground between them.