If you have no piracy suppression, the current piracy will increase from 0 to max. piracy over 10 years. Having piracy suppression less than the max. piracy will slow the increase rate as if max. piracy had been reduced by the amount of piracy suppression, but it will not reduce max. piracy itself.
Example: If you have 100 max. piracy and 50 piracy suppression it will take 20 years instead of 10 years to reach 100 current piracy from 0.
To actually reduce current piracy you need more suppression than max. piracy.
Example: If you have 100 max. piracy and 200 piracy suppression it will take 10 years to reduce current piracy from 100 to 0, with 300 piracy suppression it only takes 5 years.
The effect of current piracy is reduced by piracy protection resulting in effective piracy, this means as long as the current piracy in a system is lower than piracy protection you won't lose trade value there. If max. piracy is less than piracy protection you don't have to worry about the system at all.
Max. piracy is always a quarter of the trade value entering the system.
Current piracy will never increase in a system with a starbase, though you can still lose trade there till you bring it down if there was some before the starbase was completed.
Unoccupied systems don't have any trade protection.
Example: If you have 100 max. piracy and 50 piracy suppression it will take 20 years instead of 10 years to reach 100 current piracy from 0.
To actually reduce current piracy you need more suppression than max. piracy.
Example: If you have 100 max. piracy and 200 piracy suppression it will take 10 years to reduce current piracy from 100 to 0, with 300 piracy suppression it only takes 5 years.
The effect of current piracy is reduced by piracy protection resulting in effective piracy, this means as long as the current piracy in a system is lower than piracy protection you won't lose trade value there. If max. piracy is less than piracy protection you don't have to worry about the system at all.
Max. piracy is always a quarter of the trade value entering the system.
Current piracy will never increase in a system with a starbase, though you can still lose trade there till you bring it down if there was some before the starbase was completed.
Unoccupied systems don't have any trade protection.
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