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boromir

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Oct 3, 2002
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Playing in an MP game last night, I had a hard time launching attacks and moving in general, because the arrival dates kept getting mixed up. For example, if I take a unit and attack a province on the Eastern Front, it takes, say, 7 days to attack. If I then want to make some planes bomb London, they get arrival dates 7 days later as well (or not launch at all, though I'm not sure of that). Having the computer synchronizing attack dates is great, but I think there should be a "new move" icon to indicate that the next unit moved has nothing to do with the previous one ...

b.
 
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King

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I have to say the attack syncronisation thingy is both a blessign and a curse. It is Christmas time and Paradox are of celbrating (my harsh Calvinist God wont let me because it smacks of Popery). I will see what can be done in the new Year.
 

unmerged(10704)

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Originally posted by JAMP
You can fix that by clicking the "<---" bottom to change the arrival time.

This does not work and it is IMO major bug!! When i set arrival date manually and click OK - it doesn't change! It happens very often especially with fleets and navies and is very frustrating. Ships that need 5 days to enter harbor or panzer division (supplied, org and str at max of course) that needs 13 days to move to next province (terrain: clear, good infrastructure, no river, normally it takes 1 day)... that's annoying.
 

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Dec 6, 2002
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Originally posted by comrade
This does not work and it is IMO major bug!! When i set arrival date manually and click OK - it doesn't change! It happens very often especially with fleets and navies and is very frustrating. Ships that need 5 days to enter harbor or panzer division (supplied, org and str at max of course) that needs 13 days to move to next province (terrain: clear, good infrastructure, no river, normally it takes 1 day)... that's annoying.

I've had the same problem, and no reclicking or anything has helped. Its taken months to get from 1 province to another.
 

King

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Originally posted by VultureGFF
As King said... He (we) will do what he (we) can. Paradox is on a break as said

Amen brother Vulture. At the moment the game is doing exactly what it is supposed to do and as such this is not a bug. However when Paradox return from their Christmas Holiday we will see if we can persude them to alter this particular feature in the next patch.