Hi guys
In almost all paradox games, once a military unit is created it will be fully funcional and in full supply but for moral issues ( except maybe for fuel and equipament in hoiv, that comes to my mind)
However, any military unit needs to constant supply, new ammo, new weapons, food, uniforms, etc.
Victoria is a game about market economics, where every bullet that is fired, any ship that is built, every weapon that is wielded have to be built through the economic market simulator.
Being that the case, wouldnt armies need a constant supply of ammo, art shells, weapons, food, uniforms and so far, that the nation must provide by importation or production in order to units to fight with full efficiency?
In almost all paradox games, once a military unit is created it will be fully funcional and in full supply but for moral issues ( except maybe for fuel and equipament in hoiv, that comes to my mind)
However, any military unit needs to constant supply, new ammo, new weapons, food, uniforms, etc.
Victoria is a game about market economics, where every bullet that is fired, any ship that is built, every weapon that is wielded have to be built through the economic market simulator.
Being that the case, wouldnt armies need a constant supply of ammo, art shells, weapons, food, uniforms and so far, that the nation must provide by importation or production in order to units to fight with full efficiency?
Last edited:
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