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Johan

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hyperjoe said:
I'm sure Pdx is working heavily on making the combat system better, but what about fixing the ping/pong army issue similarly to how they dealt with naval combat in HOI2?

Force an army to fight for a few rounds regardless of its morale before it can disengage. I mean think about it, if you were a retreating army, do you think you can avoid EVERY confrontation you get into before you can stop and rest?

What do yall think?

thats part of the solution we've developed for In Nomine.