Is it just me or everybody is going off topic?
Ok first off going to be honest never played Hearts of Iron III either so I admit looking at the dev diaries, videos of that game and the stuff for the new Hearts of Iron 4 coming out I am still left confused about some things. Can someone explain a bit more about how armies in this game works? Like is there a rough division balance you would want like how in EU4 you don't want too much Cavalry generally or things of that nature?
My understanding is that yes, there is such a balance but it depends on too many factors (whereas in EU4 the variables are more limited).
As far as I know, you want to have as many tanks as you can field (and reinforce!), unless you're fighting in unfavorable terrain (mountainous regions, jungles...), areas with lots of islands or poor infrastructure (armoured divisions should require more supply).
For the organization loss that support companies give I suppose the increase in firepower offsets the org loss. For which support companies you want in your divisions, my opinion is here:
https://forum.paradoxplaza.com/foru...upport-companies-which-where-and-when.900734/
The speed reduction given from artillery is something you need to plan depending on what that division will be doing. If you plan a blitzkrieg through Russia, maybe you're better off without it, if you're defending beyond a river, you need it.
To (hopefully) answer your question, the balance of your army will have to take into consideration:
- What resources you have access to (lots of oil for your tanks? Enough manpower for spendable infantry divisions?)
- What your building capacity is (do you need to focus on the navy as well?)
- Where you will be fighting (Japan probably doesn't need that many tanks)
- Who your enemy is.