No need for discussion on the merits of the formulas, just confirming whether these are accurate and unambiguously clear for the wiki:
for a division
Notes: Support companies have no armor and are all unarmored, so they all have a negative effect on the average. AT and AA do have piercing.
for a division
- Armor: 30% * (highest armor of a battalion) + 70% * (average armor for all battalions and companies) = armor of the division
- Piercing: 40% * (highest piercing of a battalion or support company) + 60% * (average piercing for all battalions and companies) = piercing of the division
Notes: Support companies have no armor and are all unarmored, so they all have a negative effect on the average. AT and AA do have piercing.
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