Is it just me or does Finland often join the Allies in 1939 games, therefore causing a 3-way war between Axis vs. Allies vs. Comintern?
Thanks for posting this!
I never intended to nerf Gen. Somervell, so for what it's worth I'm totally in favor of giving him his trait back.
My apologies to all for the error!
A minor point, but in the early scenarios Germany starts with "Korps" and not "Armeekorps" - could you fix these? Only a minor issue, but it looks better and means that the next corps you place will be numbered correctly.
Assuming you haven't already fixed it, it's like a two minute job.
You should also remove the KMS and IJN prefixes if you haven't already, and edit unitnames.csv appropriately.
On a related note: why was general Maxwell Taylor (of 101st Airborne Division fame) with the "commando" trait demoted from skill level 4 to skill level 2?![]()
In 1.2 Taylor is a skill lvl 4 commando. Let's return him to his rightful status.I didn't make any deliberate changes to Taylor. Any that were made from V1.2 were either accidental or not done by me.
If it was my error, I apologize.
So the question becomes: When and why was he changed to a Skill 4? He is Skill 2 in Doomsday 1.3a.In 1.2 Taylor is a skill lvl 4 commando. Let's return him to his rightful status.
This can be made by AI files switching. All AI spy operations are scripted there. I'm uncertain that such change is going to be made to 1.3 final, because none the members of the patch team that is still available seems to have skills or time to make and test such tweaks.As a general point - dunno if it's possible, but it would be great if the spy actions would make more sense politically, like when UK, US and Sov all fight the axis the western allies don't launch smear campaigns against Sov and vice versa.
Edit: I also think spy actions become too cheap. It was already easy to make money before the betas unless you're a total backwards minor, but now it seems even easier, and you end up with tons of money that you can hardly use, even with constantly doing spy ops.
I must disagree. Taylors failing there was loyalty to the SecDef Mcnamara. This was more a "political failing" than a "military" one.To the team,
I've bugged you guys a lot about certain things but my first impression is that with a few database patches you've got a good product. I don't see any need to mod the executable. AI is a very difficult thing to get right, and the only way to get it right is to write tons of files and events to load ai files. Perhaps you can simply be open to offers of improved AI files for certain situations.
On another note, I'm not so sure I agree on raising Maxwell Taylor to skill 4. On the one hand he had a great early career in the WW2 era. But in later years he was not so hot. Yes he had the confidence of Kennedy but I'd regard that as a dubious distinction, as Kennedy was not exactly a master of military strategy. The US Vietnam policy failed in part due to implementation of Taylor's recommendations for graduated response (either going all out for victory or just pulling out would have been preferable). So I'd compromise and either
1) Give him skill 3 or
2) Give him skill 4 but add the Old Guard trait. (I think Old Guard is a good trait to add to people who don't do so well in later years despite a brilliant early career)
Taylor received fierce criticism in Maj. (now BG) H.R. McMaster's book Dereliction of Duty. Specifically, Gen. Taylor was accused of intentionally misrepresenting the views of the Joint Chiefs to Secretary of Defense McNamara, and cutting the Joint Chiefs out of the decision-making process [5]. Whereas the Chiefs felt that it was their duty to offer unqualified assessments and recommendations on military matters, Gen. Taylor was of the firm belief that the chairman should not only support the president's decisions but also be a true believer in them. This discrepancy manifested itself during the early planning phases of the war, while it was still being decided what the nature of American involvement should be. McNamara and the civilians of the office of the secretary of defense were firmly behind the idea of graduated pressure—that is, to escalate pressure slowly against North Vietnam in order to demonstrate U.S. resolve.The Joint Chiefs, however, strenuously disagreed with this and believed that if the US got involved further in Vietnam, it should be with the clear intention of winning and through the use of overwhelming force. McMaster contends that using a variety of political maneuvering, including liberal use of outright deception, Gen. Taylor succeeded in keeping the Joint Chiefs' opinions away from the President and helped set the stage for McNamara to begin to dominate systematically the U.S. decision making process on Vietnam.
I must disagree. Taylors failing there was loyalty to the SecDef Mcnamara. This was more a "political failing" than a "military" one.