ADukes said:But you see the battles of the MC'ed countries listed if there's a combat of your own troops ongoing or if you watch a fight of MC'ed troops and this comes to an end.
good point. I will add.
ADukes said:But you see the battles of the MC'ed countries listed if there's a combat of your own troops ongoing or if you watch a fight of MC'ed troops and this comes to an end.
Kristof73 said:Units don't suffer any attrition in frozen and jungle in occupied enemy territory. Off course reinforcements was turned off, when tested. Where are these Germans dying from cold at the gates of Moscow ?
Exactly in these weather and terrain conditions. As I told - no attrition. Did you ever watch your manpower needed for reinforcement or armies strenght in such places, when without reinforcing your armies ? They not loosing any strenght. Tooltip is only on display, but is a fake in ARMA 1.2. Belive me - all Rusian Winter long and 0 manpower loses.jeffery clark said:(...)When I am in enemy occupied territory (and at war) my own and allied units always suffer attrition in jungle and winter frozen provinces (or at least that's what the division display "skull" tool tip tells me). I have never experienced this problem.![]()
Kristof73 said:Exactly in these weather and terrain conditions. As I told - no attrition. Did you ever watch your manpower needed for reinforcement or armies strength in such places, when without reinforcing your armies ? They not loosing any strength. Tooltip is only on display, but is a fake in ARMA 1.2. Belive me - all Rusian Winter long and 0 manpower loses.
Kristof73 said:The same as I wrote before. I can do multiple attack/attack support/move in many direction without any delay by switching time or even sometimes without. Do you want screens ?
Kristof73 said:Exactly in these weather and terrain conditions. As I told - no attrition. Did you ever watch your manpower needed for reinforcement or armies strenght in such places, when without reinforcing your armies ? They not loosing any strenght. Tooltip is only on display, but is a fake in ARMA 1.2. Belive me - all Rusian Winter long and 0 manpower loses.
P3D said:I'd add one more bug, prolly not important in Vanilla.
The spying AI will conduct missions according to the script. However, it won't check whether there are any spies in the target country - the mission will go even if there is none.
If one was wondering what is causing all those 'UK failed smear campaign in Germany' messages when you have cleaned out all the spies, this does.
In my experience, Winter Attrition works as designed. In earlier patch versions, there was a serious bug that rounded Attrition losses upwards... so that a loss of 0.01 Manpower would cost you 1 Manpower to reinforce... which could result in grotesque Attrition losses of half-a-million men over a single winter. This bug was fixed quite a while ago.jeffery clark said:More on this subject, when I was playing last nite I was pretty sure that manpower and IC reinforcements were consumed for winter attrition. I am playing a game with about 70 divisions (many vehicular) mopping up the remnants of the USSR in siberia during the winter. I am almost sure that all my forces were 100 percent strength except for attrition losses. Not every day, but about every 3rd day I noticed small manpower and IC reinforcement drains. Cannot confirm 100 percent though.![]()
jeffery clark said:For my understanding, are you saying that:
1) Nationalist China originally has territorial claims/national provinces in Mongolia
2) both Nationalist China and Mongolia are conquered or reconquered by the same country.
3) Nationalist China is liberated by the conquering country (and Mongolia has not been liberated yet).
and then pick one:
a) Nationalist China does not get its national provinces in Mongolia when it is liberated
or
b) Nationalist China gets control (only) of its national provinces in Mongolia but they do not become full national provinces so there is partisan activity and Nat China does not have complete use of resources and IC.
I think b) would definitely be a bug, but a) may nor may not be as some surrender events (e.g., Vichy, maybe Japan Reshuffles Asian Map) change a country's national provinces.
Awaru said:I have found a new bug, but someone have to confirmed it because I moded a little my arma 1.2.
Builded convoy escorts are not added to pool.
Awaru said:I mean convoy and escort poll in the production screen.
They are not supposed to do anything, they are leftovers from older games EU1-2, hoi1 or development phase and are now disabled. I gues they could spend time to remove them completely from the engine, but why they are disabled and do no harm to my knowledge.Jamie550 said:Any other useless values should also either be made useful or removed
(Surely it IS a bug when these values which are supposed to do something don't?)
Faster loading times because the files are smaller?Gormadoc said:They are not supposed to do anything, they are leftovers from older games EU1-2, hoi1 or development phase and are now disabled. I gues they could spend time to remove them completely from the engine, but why they are disabled and do no harm to my knowledge.
If they actually did that and spent time removing them. Then if they later discover they need any one of them again, they would have to recode it again. Waste of limited programmer time to very little gain.