Two different but related topics here.
First, civics discussion. Aristorcate Elite is mandatory if you're planning to enslave everyone you conquer or use syncretic evolution. It'll be difficult to maintain positive stability without it, and even if you can you'll have to make huge investments just to prevent unrest from spinning out of control if you don't have AE. So AE isn't really a late game pick but rather an early game pick for slave empires that don't yet have nerve staples option.
Second, about the game not telling what the REAL game rule is. Now if the game worked as explained in the tooltip then slave empires should have absolutely no problem managing huge number of slaves without AE and the civic would've been worthless. Stratified economy means ruler pops have 1000% political power and specialists 200%. So as long as you keep them happy and build slave processing facility to further decrease slave political power, your planets should be very stable, like at least 70+ stability.
However currently the game limits happy pop's (51+ happiness) political power to 200%, and unhappy pop's (50- happiness) political power to 50%, and you have to search into game files to know that. What this means is that the in-game tooltip is lying in terms of what each stratum's political power is. It also tricks players into building slave processing facility when in fact it has no effect in improving planet stability because slave political power will be capped at 50% reagardless. It's just a slave output 5% building which is very weak.
There are individual threads that discuss each topic thoroughly, but I thought the two are worth mentioning again together in a seperate post. Also as you can probably see I'm kind of pissed that the game tells me inaccruate info. I know it's a PDX game so I'm okay with it being a bit incovnenient, but giving wrong info is just inacceptable imo.
How political power really works:
https://forum.paradoxplaza.com/foru...roval-political-power-weighting-math.1138232/
Aristocratic Elite discussion:
https://forum.paradoxplaza.com/foru...tic-elite-is-not-strong-in-late-game.1148163/
First, civics discussion. Aristorcate Elite is mandatory if you're planning to enslave everyone you conquer or use syncretic evolution. It'll be difficult to maintain positive stability without it, and even if you can you'll have to make huge investments just to prevent unrest from spinning out of control if you don't have AE. So AE isn't really a late game pick but rather an early game pick for slave empires that don't yet have nerve staples option.
Second, about the game not telling what the REAL game rule is. Now if the game worked as explained in the tooltip then slave empires should have absolutely no problem managing huge number of slaves without AE and the civic would've been worthless. Stratified economy means ruler pops have 1000% political power and specialists 200%. So as long as you keep them happy and build slave processing facility to further decrease slave political power, your planets should be very stable, like at least 70+ stability.
However currently the game limits happy pop's (51+ happiness) political power to 200%, and unhappy pop's (50- happiness) political power to 50%, and you have to search into game files to know that. What this means is that the in-game tooltip is lying in terms of what each stratum's political power is. It also tricks players into building slave processing facility when in fact it has no effect in improving planet stability because slave political power will be capped at 50% reagardless. It's just a slave output 5% building which is very weak.
There are individual threads that discuss each topic thoroughly, but I thought the two are worth mentioning again together in a seperate post. Also as you can probably see I'm kind of pissed that the game tells me inaccruate info. I know it's a PDX game so I'm okay with it being a bit incovnenient, but giving wrong info is just inacceptable imo.
How political power really works:
https://forum.paradoxplaza.com/foru...roval-political-power-weighting-math.1138232/
Aristocratic Elite discussion:
https://forum.paradoxplaza.com/foru...tic-elite-is-not-strong-in-late-game.1148163/