The main reason why recent cities from recent 3D games don't look realistic is because of the voids between the lots. The buildings just sit in the middle of the grass:
Sim City 2013:
I would like to suggest One of the best feature of Cities XL the "Area filler" tool:
It allows us to fill closed area with plaza, modern places, grass and pathways.
With that you get to draw very customizable places that gives good results, for instance:
I can see the Paradox guy on twich trying to fill those gaps with trees. So there is clearly a need for a filler, we just need something else than trees. I hope I am not the only one to think so?
Looking at the current API for mods I don't think it will be possible to add this tool from mods.
Edit: a lot of people suggest a brush tool instead of the automatic filler.
Sim City 2013:
I would like to suggest One of the best feature of Cities XL the "Area filler" tool:
It allows us to fill closed area with plaza, modern places, grass and pathways.
With that you get to draw very customizable places that gives good results, for instance:
I can see the Paradox guy on twich trying to fill those gaps with trees. So there is clearly a need for a filler, we just need something else than trees. I hope I am not the only one to think so?
Looking at the current API for mods I don't think it will be possible to add this tool from mods.
Edit: a lot of people suggest a brush tool instead of the automatic filler.
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