Are we going to be able to name our merc company (or mechwarriors?) SOLVED.

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
I wonder if anyone has thought that a possible storyline flag was bugged because a pilots info was changed?
Hmm, sounds reasonable.

Imho, That is exactly the kind of last minute pop up issue that could cause a customization feature like this to get delayed so as a deep and complex resource diverting wild bug hunt through the whole of the campaign flagging for a cosmetic feature doesn't detract from finite time to conduct final polishing in the imminent release lead up.

I want the customization myself too, but if they say it requires a second pass that will have to wait then I get it. The base game must come first.
 

Jack Ryan

Captain
9 Badges
Feb 24, 2018
475
1
  • Stellaris
  • BATTLETECH
  • Age of Wonders III
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Sword of the Stars II
Everyone wants this game. Everyone wants this game for their own reasons. Ever time I see a post about requesting a refund if you're not happy with a feature loss. It just feels like some of you don't think people can be unhappy about the loss of game functionality they were backing and still want the game. It's like we have to be all in, or nothing. There have been a lot of cuts, its going to affect people's perception of the game and it's launch. What's the point in having a forum if cannot express those feelings?
 

Brother Diogenes

Major
41 Badges
Feb 23, 2018
601
7
  • BATTLETECH: Season pass
  • Stellaris: Apocalypse
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Stellaris: Necroids
  • Age of Wonders II
  • Warlock 2: The Exiled
  • Pillars of Eternity
  • Magicka 2: Ice, Death and Fury
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Magicka 2
  • Magicka
  • Warlock 2: Wrath of the Nagas
  • King Arthur II
  • Sword of the Stars
  • Stellaris: Synthetic Dawn
Speaking of management miscues.

Mitch stated that the npc character creation program was separate from the main character creation program. Why did anybody think it was necessary to create two separate programs to do the exact same thing using the exact same resources? That is beyond me. Especially since the commander creation program has all the bells and whistles. The npc creation program to me would have been just a slimmed down version of the first one. Why was this not done at the same time using the same resources? This boggles the mind. Why would Mitch state it was going to take a month of man hours plus testing time to make this separate program cause they are not the same? Once again, boggles the mind.

...

You do not need two completely different hammers designed from scratch and built separately to hit two barely different sized nails. Just saying. In other games, where you had a main character and then a party of npc's you used the exact same character creation system. Your main character usually had a back story and may have had better starting items. But your npc's used the same exact tools to be created. How did this get screwed up? How did this get made into a separate program? Why wasn't this figured out months ago?
I'm not a programmer (and if anybody here is a programmer, please correct me if I'm mistaken), but I imagine a lot of it has to do with the fact that computer programs are Gordian knots, and building them is less like hammering new parts into a structure and more like trying to fit them into an ever-growing web of delicate components. You first have to figure out how to open a wide enough gap to fit them in, then do it while making sure their connections don't get tangled up with any others, and then figure out where those tangles might have happened anyway, because they will no matter how good you are. They probably can reuse the custom commander code for NPC pilots, but the real work is figuring out how to fit it into the existing code without causing a host of other conflicts, especially since the commander character likely isn't just a regular pilot with some invulnerability flag. And even adding in the menu option to the existing game is certainly not the drag-and-drop or copy/paste kind of work many of us computer users (with our neat and tidy UIs) are used to.

This is also why, personally, I never hold programmers to the kinds of timetables they often create for themselves, and wouldn't call this "mismanagement" so much as the predictable unpredictability of creative work. Building anything from scratch for the first time is always full of uncertainly, no matter how much experience you have in the industry, and even moreso when there are literally millions of things that can go wrong.

Plus, Mitch had said that it would take roughly one man-month of work - which honestly isn't that long, but it's long enough to delay the game past their committed release window. Considering that the major Unity update last year only set them back by a few months, I honestly think they've acquitted themselves pretty well.
 

Packrat

Lt. General
27 Badges
Feb 23, 2018
1.400
3
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • BATTLETECH: Heavy Metal
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Empire of Sin
  • Magicka
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II
  • Crusader Kings II: Horse Lords
  • Warlock: Master of the Arcane
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III: Collection
  • Divine Wind
  • Teleglitch: Die More Edition
@Jack Ryan
It's not that people can't express negative feelings, but people have requested refunds before after being unhappy with decisions HBS has made, so that's just the mods trying to be helpful just in case.
 

Stuckenschmidt

Deus Vult
53 Badges
Jun 25, 2004
3.788
4.684
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • BATTLETECH
  • Imperator: Rome
  • Crusader Kings II
  • Rome Gold
What's the point in having a forum if cannot express those feelings?

Agreed. But there is an old german proverb: Der Ton macht die Musik. Means something along the lines of: It`s not what you say, but how you say it. Being critical is good and necessary. But the way such criticism is expressed is a bit out of proportion at times. I mean, after all it is still just about a video game.
 

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
Everyone wants this game. Everyone wants this game for their own reasons. Ever time I see a post about requesting a refund if you're not happy with a feature loss. It just feels like some of you don't think people can be unhappy about the loss of game functionality they were backing and still want the game. It's like we have to be all in, or nothing. There have been a lot of cuts, its going to affect people's perception of the game and it's launch. What's the point in having a forum if cannot express those feelings?
There is a difference between expressing normal and natural human emotions, and instead falsely suggesting subtly or overtly something shady which the opportunity to take a refund puts the lie to it.
There is also a difference between expressing feelings, or venting them by flaming the forum. The aim is to avoid one of those.
Plus, even now certain people are still falsely suggesting that refunds aren't available even though there has never been a time that they weren't.
 
Last edited:

Jack Ryan

Captain
9 Badges
Feb 24, 2018
475
1
  • Stellaris
  • BATTLETECH
  • Age of Wonders III
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Sword of the Stars II
@Jack Ryan
It's not that people can't express negative feelings, but people have requested refunds before after being unhappy with decisions HBS has made, so that's just the mods trying to be helpful just in case.

I'm well aware of that. I'm pretty sure everyone is well aware that they can do that. We don't want to do that though. We just want to see that our feelings and disappointment is heard by the developers, that's the point of having an official forum, among other things. We all love this game, all of us don't have to be happy with every cut and delay to the game's promised content. As I recall the pilot creation system was promised, reassured and verified on several occasions to be included at launch. Don't even get me started on update 47... People have a right to be unhappy without being shown the door.
 

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
I'm well aware of that. I'm pretty sure everyone is well aware that they can do that. We don't want to do that though. We just want to see that our feelings and disappointment is heard by the developers, that's the point of having an official forum, among other things. We all love this game, all of us don't have to be happy with every cut and delay to the game's promised content. As I recall the pilot creation system was promised, reassured and verified on several occasions to be included at launch. Don't even get me started on update 47... People have a right to be unhappy without being shown the door.
People are not shown the door for being unhappy. They are however addressed when their behavior crosses over into the toxic. Theres a difference.
 

Jadedfalcon

First Lieutenant
5 Badges
Mar 2, 2018
227
1
  • Pillars of Eternity
  • Stellaris
  • BATTLETECH
  • Age of Wonders III
  • BATTLETECH: Flashpoint
FYI, wording on the steam page still suggests players will be able to customize hired mechwarriors.

MANAGE YOUR MERCENARY COMPANY
Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.
 

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
FYI, wording on the steam page still suggests players will be able to customize hired mechwarriors.

MANAGE YOUR MERCENARY COMPANY
Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.
Yeah. Because you customize their skills by leveling them up.
 

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
I'll pass it on though.
 

Blackmech

Private
Mar 9, 2018
17
0
Based on the assumption that either I can change the JSON details or as another modder suggested the details may be in the unity asset files this seems possible to change with a bit of work.

Does anyone know the size of the portrait images? I might start working on my roster now as will require more planning out than adhoc customisation.
 

Amechwarrior

General
9 Badges
Feb 23, 2018
1.863
146
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • BATTLETECH - Initiate of the Order
  • BATTLETECH
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
Based on the assumption that either I can change the JSON details or as another modder suggested the details may be in the unity asset files this seems possible to change with a bit of work.

Does anyone know the size of the portrait images? I might start working on my roster now as will require more planning out than adhoc customisation.

The sprites outside of the asset files are 500x500 .png.
 

Hawk.eye

Captain
27 Badges
May 3, 2006
340
21
  • Stellaris: Leviathans Story Pack
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • Stellaris: Ancient Relics
  • BATTLETECH: Flashpoint
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • Stellaris: Humanoids Species Pack
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron II: Armageddon
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Victoria 2
  • Sword of the Stars
  • Europa Universalis: Rome
  • Lost Empire - Immortals
  • Hearts of Iron III
  • Europa Universalis III
  • Diplomacy
  • Crusader Kings II
I am not sure whether this is a good idea, because it just makes all the Internet Experts on Project Management raise their heads about how reasons A, B and C could have easily been avoided. And I can`t stand too much nonsense. I am willing to assume that the Devs will adress this point as soon as they have got all the important things done.

If HBS were your average, run-off-the-mill dev, I'd probably agree, but we have been spoiled by how communicative Mitch and co. have been and not to address this in more detail - I don't know, it just doesn't feel like them, it's, I guess, "out of character" comes closest to the phrase I'm looking for

After thinking about this some more, I have changed my mind.
It wouldn't matter, which dev it is. It is a missed stretch-goal.
If you fail to implement a feature promised in your Kickstarter, you come out and explain why it won't be in, if it will be added later, if it can be worked around,... preferably in a kickstarter update/e-mail to all backers or so.
You definitely do not put it out there in a throw-away remark on the forum.

And if there is backlash on the internet?
Well, you broke a promise, there better _be_ some backlash on the internet.
 

Prussian Havoc

PDXCON 2019 ~ MechWarrior of the Year
51 Badges
May 12, 2017
8.138
272
forum.paradoxplaza.com
  • Victoria 3 Sign Up
  • A Game of Dwarves
  • Age of Wonders: Planetfall Premium edition
  • Empire of Sin - Premium Edition
  • Sword of the Stars II
  • Stellaris: Megacorp
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Tyranny: Gold Edition
  • Victoria 2
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • BATTLETECH
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • BATTLETECH - Initiate of the Order
  • Victoria 2: A House Divided
  • Surviving Mars
  • Victoria 2: Heart of Darkness
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall - Revelations
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
Anyone else recall the 24-hours-or-so when it was an ULTIMATELY MISTAKEN forum post that saw the BATTLETECH Mech Roster fall from 38 Mech types to (IIRC) 24 Mech types, only to be corrected the next day?

Stuff happens.
 

Faenaris

Dohon
87 Badges
Jan 25, 2007
175
4
  • 500k Club
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Leviathan: Warships
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome Sign Up
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
Anyone else recall the 24-hours-or-so when it was an ULTIMATELY MISTAKEN forum post that saw the BATTLETECH Mech Roster fall from 38 Mech types to (IIRC) 24 Mech types, only to be corrected the next day?

Stuff happens.

And that caused also some frustration with certain forumgoers / backers. That issue was cleared up. In this case, it has been confirmed that the customization feature for your pilots is out. But yeah, stuff happens. Doesn't stop me from having an irrational hope that this feature somehow still sneaks into the game ...
 
Last edited:

Havamal

Field Marshal
Moderator
31 Badges
Jan 3, 2018
4.724
44
  • Shadowrun Returns
  • Ancient Space
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • BATTLETECH
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny - Bastards Wound
  • Stellaris
  • Pillars of Eternity
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings III Referal
  • Imperator: Rome
  • Imperator: Rome Sign Up
And that caused also some frustration with certain forumgoers / backers. That issue was cleared up. In this case, it has been confirmed that the customization feature for your pilots is out. But yeah, stuff happens. Doesn't stop me from having an irrational hope that this feature somehow still sneaks into the game ...
Mitch said it still needed about a months worth of work to get it ready. (plus testing time) That's not so bad, except that it's unfortunate that it falls short of the release date.
 

Brother Diogenes

Major
41 Badges
Feb 23, 2018
601
7
  • BATTLETECH: Season pass
  • Stellaris: Apocalypse
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Stellaris: Necroids
  • Age of Wonders II
  • Warlock 2: The Exiled
  • Pillars of Eternity
  • Magicka 2: Ice, Death and Fury
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Magicka 2
  • Magicka
  • Warlock 2: Wrath of the Nagas
  • King Arthur II
  • Sword of the Stars
  • Stellaris: Synthetic Dawn
It just occurred to me that for those who wanted to use this game as a campaign aid... I don't see why that's impossible now. Would any of us refuse to play a game of D&D just because we can't find a miniature that looks exactly like how we envision our characters? The game still plays the same, no matter what the tokens on the table look like.

Isn't it possible to look at the characters in this game the same way, as proxies for your "real" ones, and play out the game anyway?
 
Last edited:

Jadedfalcon

First Lieutenant
5 Badges
Mar 2, 2018
227
1
  • Pillars of Eternity
  • Stellaris
  • BATTLETECH
  • Age of Wonders III
  • BATTLETECH: Flashpoint
It just occurred to me that for those who wanted to use this game as a campaign aid... I don't see why that's impossible now. Would any of us refuse to play a game of D&D just because we can't find a miniature that looks exactly like how we envision our characters? The game still plays the same, no matter what the tokens on the table look like.

Isn't it possible to look at the characters in this game the same way, as proxies for your "real" ones, and play out the game anyway?

Most all of us will still be playing the game anyway. Where the loss of customization really hurts is replayability and time spent playing.

When I've thought about playing this game over the past couple years, most of those thoughts has gone into my lance. I know what names I want, I know what backstories I was going to use, I know what mech pairings I wanted. I even know what pilots got upgraded to what mechs as their skills increased/they got promoted. Losing this feature and instead being given generic pilots lessens the personal connection I feel to the game. Lessened personal connection = lessened motivation to replay after I've beaten the campaign = lessened time spent playing = lessened desire to buy DLC. I believe Kiva (but maybe it was another dev) once tweeted how upset we'd be when our pilot died. I can't really imagine getting upset over John Do #3's loss when John Do #4 gets out of sickbay next week.

I'd even planned a playthrough without losing any of my 4 main pilots (i'd have expendable ones for times the main 4 were injured) but I was going to restart the whole campaign if any of the main 4 died. That seems unlikely if I can't name the big 4 as they just won't mean much to me.

I know this game will be fun for a while and I want that while to be as long as possible. Loss of personable features like this further reduces that period of time. The loss of the PvP/multiplayer features hurt as once a player figures out the AI, inside and out, PvP is really the only challenge left. Lost features may not be much by themselves to some players but the losses are cumulative.

At this point, I'd really like some developer confirmation that this feature is HIGH on the priority list for post launch uncutting. It's also been said that developers have said that the pilot files are modifiable, if that work around is true, some official confirmation (or better yet a how-to guide) would also be nice.
 
Last edited: