• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

Tegus

Deluxe programmer
3 Badges
Sep 28, 2009
626
1
  • Divine Wind
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
I'm sorry if this is a stupid question. I can't seem to see the purpose of creating new holdings under most circumstances. If you build a holding only to grant it to another character, then the return on taxes would be quite miniscule. I could only see myself building a castle for myself if I was unable to expand.

Building holdings is mostly useful if you build them and keep them yourself. For instance, in one game I played as the Duke of Saxony and had three castles on Sjaelland. This in turn meant that I could put down my marshal/steward to train troops/collect taxes, and their passive bonus(more levy/more tax) actually affects all three holdings instead of a single castle.