• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Caspoi

General
64 Badges
Dec 13, 2015
1.881
1.339
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
So the proper solution would have been to ethnically separate everyone out? Well, it's a nice idea, but (as I keep pointing out) it's damned near impossible. How does one draw an effective map of Africa when one has limited geographical/ethnic knowledge. Even if one does, drawing a border involves a lot more than simply drawing a line; people will be left on either side who do not like the line either for irredentist or personal reasons.

The matter was so complicated that when such a practice was tried in Europe in 1919 all the powers could manage was a series of 'best guess' options, most of which were subsequently overturned by the course of history. Only in 1945 did Europe actually manage anything like a clean up procedure, and there it was only achieved through mass population movement; much of it involuntary and in cases genocidal.

I can understand that, but you previous post seemed to suggest that the colonizers were not responsible for their own mistakes (because while perfect borders may have been unachievable better ones certainly were possible), I appologize if I missunderstood.
 

DoomBunny

Field Marshal
32 Badges
Dec 17, 2010
3.486
434
  • Hearts of Iron II: Armageddon
  • Mount & Blade: Warband
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Penumbra - Black Plague
  • Majesty 2
  • The Kings Crusade
  • Lead and Gold
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III Complete
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Rise of Prussia
I can understand that, but you previous post seemed to suggest that the colonizers were not responsible for their own mistakes (because while perfect borders may have been unachievable better ones certainly were possible), I appologize if I missunderstood.

Really, I don't think they are. The solution wasn't brilliant, but a better one wasn't available, and it was very much the decision of the locals to carry out things like the Rwandan Genocide.
 

bz249

Lt. General
29 Badges
Oct 20, 2008
1.667
216
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Yes, but it would have prevented a lot of Nationalistic suffering.

It would have also required foresight- probably a good reason they never did it.

That place have yet to develep a "proper" nationalism. ;)
I mean the basic idea is that you take care of your fellow nationals irrespective of their class/religion/place of living, because you belong to the same nation. This reduce (in best case eliminate) the inward conflicts, but as a side effect it multiplies the warfighting potential outwards (that's why the tiny-whiny Netherlands was able to check the Spanish and later the French in the 16-18th century and that's why revolutionary France and the Germans able to wreck havoc all over Europe).

In the Near/Middle East Turkey and Israel advanced to this stage, but everywhere else it is more like tribalism (anyone outside the village is an enemy) so an even more backward stage.
 

olm

Agent Provocateur
11 Badges
Aug 31, 2013
705
11.941
  • Europa Universalis IV
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II
  • Europa Universalis IV: Art of War
The matter was so complicated that when such a practice was tried in Europe in 1919 all the powers could manage was a series of 'best guess' options, most of which were subsequently overturned by the course of history. Only in 1945 did Europe actually manage anything like a clean up procedure, and there it was only achieved through mass population movement; much of it involuntary and in cases genocidal.
In 1919 powers simply prioritized cutting down former Central-Powers over ethnic self-determination. It not like nobody realized that Czechoslovakia would have whole bunch of Germans and Hungarians in it. Also in Europe it was perfectly feasible to do plebiscites on such issues, after all that's how Danish-German border was determined, the fact that this wasn't done everywhere was intentional.
 

bz249

Lt. General
29 Badges
Oct 20, 2008
1.667
216
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
In 1919 powers simply prioritized cutting down former Central-Powers over ethnic self-determination. It not like nobody realized that Czechoslovakia would have whole bunch of Germans and Hungarians in it. Also in Europe it was perfectly feasible to do plebiscites on such issues, after all that's how Danish-German border was determined, the fact that this wasn't done everywhere was intentional.

Not just that... they tried to create a Czechoslovak state which was military middleweight. In Slovakia that meant they new state have to get the diagonal railway lines irrespectively of anything about the ethicity. I guess the arrangement was similar in the Sudeten also.
 

wingo

Lt. General
59 Badges
Aug 12, 2012
1.365
712
  • Cities in Motion
  • Tyranny: Gold Edition
  • Hearts of Iron IV: Field Marshal
  • Pillars of Eternity
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion 2
  • Crusader Kings II
  • A Game of Dwarves
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Age of Wonders III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Mount & Blade: Warband
  • Age of Wonders: Planetfall Deluxe edition
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
Borders have to make sense geographically and politically, ethnicity might be third consideration at best if you want them to be stable. It`s much easier to move or assimilate people than to move mountains or rivers or have undefensible borders going around in zig-zag fashion if politically it looks like there might be conflict with the neighbour...

As for the conflicts about borders, there are tons of areas which might be disputed and even started conflict about in EU, it`s just that nations agreed it`s stupid to make wars about them and it is much better to cooperate for mutual prosperity, because then borders become less and less important with the end goal making them insignificant. Seems like other nations just aren`t there yet culturally...
 

JodelDiplom

Field Marshal
22 Badges
Apr 5, 2013
4.512
18.698
  • Crusader Kings II: Horse Lords
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
Borders have to make sense geographically and politically, ethnicity might be third consideration at best if you want them to be stable. It`s much easier to move or assimilate people than to move mountains or rivers or have undefensible borders going around in zig-zag fashion if politically it looks like there might be conflict with the neighbour...
Borders determined by mountains rivers and military defensibility? Sorry but that's really stupid. That's how you bring about border conflicts not avoid them.
 

olm

Agent Provocateur
11 Badges
Aug 31, 2013
705
11.941
  • Europa Universalis IV
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II
  • Europa Universalis IV: Art of War
Nowadays border conflict escalations aren't particularly common anywhere as it is pretty damn hard to get rest of the world to recognize your annexation gains. What are common are various nasty internal conflicts inside those borders. Having an extra mountain range will not provide much defensive benefits, as it is unlikely that foreign army will be trying to cross those anyway, most likely threat are locals of those mountains waging guerrilla warfare (possibly with hidden foreign support).
 

DoomBunny

Field Marshal
32 Badges
Dec 17, 2010
3.486
434
  • Hearts of Iron II: Armageddon
  • Mount & Blade: Warband
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Penumbra - Black Plague
  • Majesty 2
  • The Kings Crusade
  • Lead and Gold
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III Complete
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Rise of Prussia
In 1919 powers simply prioritized cutting down former Central-Powers over ethnic self-determination. It not like nobody realized that Czechoslovakia would have whole bunch of Germans and Hungarians in it. Also in Europe it was perfectly feasible to do plebiscites on such issues, after all that's how Danish-German border was determined, the fact that this wasn't done everywhere was intentional.

Yes and no. On the one hand, there was a desire to cut Germany down. On the other, there was a desire to actually make a good job of it. In many cases accurate ethnic information was not available, and in others plebiscites were bodged, ignored, or impractical. Particularly in the Balkans things got fudged beyond belief as various parties brought conflicting maps along showing that the areas they wanted miraculously had the correct population composition.
 

olm

Agent Provocateur
11 Badges
Aug 31, 2013
705
11.941
  • Europa Universalis IV
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II
  • Europa Universalis IV: Art of War
Yes and no. On the one hand, there was a desire to cut Germany down. On the other, there was a desire to actually make a good job of it. In many cases accurate ethnic information was not available, and in others plebiscites were bodged, ignored, or impractical. Particularly in the Balkans things got fudged beyond belief as various parties brought conflicting maps along showing that the areas they wanted miraculously had the correct population composition.
I don't really see much argument for attempting to make good job except in few specific cases, like Denmark-Germany, which technically was also done on somewhat Denmark favored conditions. Plebiscites didn't happen elsewhere because there was not all that much interest getting it right, blaming it shifty Balkaners with confusing maps is quite dubious. Entente was quite well aware that there were for example a whole lot of Germans in Sudetenland, in the end they simply decided to prioritize other factors. Czechoslovakia needed to be buffed against any future revanchism, Romania deserved sufficient reward for extensive bleeding they did in WW I etc.
 

DoomBunny

Field Marshal
32 Badges
Dec 17, 2010
3.486
434
  • Hearts of Iron II: Armageddon
  • Mount & Blade: Warband
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Penumbra - Black Plague
  • Majesty 2
  • The Kings Crusade
  • Lead and Gold
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III Complete
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Rise of Prussia
I don't really see much argument for attempting to make good job except in few specific cases, like Denmark-Germany, which technically was also done on somewhat Denmark favored conditions. Plebiscites didn't happen elsewhere because there was not all that much interest getting it right, blaming it shifty Balkaners with confusing maps is quite dubious. Entente was quite well aware that there were for example a whole lot of Germans in Sudetenland, in the end they simply decided to prioritize other factors. Czechoslovakia needed to be buffed against any future revanchism, Romania deserved sufficient reward for extensive bleeding they did in WW I etc.

Sure, that was a big part of it as well. But then you look at places where those making the decisions tried to make the best possible ones and still came unstuck, partly because there were so many different voices calling for different things and so little clear data to go on. The Banat is one example, with a bunch of various claims and maps being shown and the decision eventually being that it would be split. Similarly the arguments over the Aegean coastline were pretty incomprehensible, with a war going on at the same time, and a whole bunch of conflicting claims. There was also evidence that some truly weird borders would have to be drawn to respect ethnic boundaries (i.e., Turkey with Western Thrace but not Eastern). In Ruthenia meanwhile there was the problem of religion and ethnicity interlocking; was a Catholic Ukrainian a Pole or a Russian? His genes said the latter, but his faith the former. In the end the issue was settled externally. Meanwhile a lot of the crazier stuff that came up in the conference was struck down as impractical or not ethnically viable; i.e., Lloyd George's idea to connect Yugoslavia and Czechoslovakia with a corridor running between Austria and Hungary, thereby creating a major Balkan power to stabilize the region.
 

Herbert West

Field Marshal
64 Badges
Jul 24, 2006
3.726
12.697
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Stellaris: Necroids
  • Darkest Hour
  • Shadowrun: Hong Kong
  • BATTLETECH
  • Victoria 2
I don't think anyone could even pretend that the 1920 borders of Hungary follow ethnic lines. All hungarians north of the Danube-as-border area got lumped into Czechslovakia, simply so the border would be better defined. And lets not even get started on Transsylvania.

The allies quite happily spat in the face of their self-declared ideals (ethnic nations for peoples), and their blatant hypocricy is part of the reason the prelude to WWII went the way it went (as, for example, the annexation of the Sudetenland _was_ just when viewed through the ideals of ethno-national self-determination).
 

IsadorBG

General
63 Badges
Dec 19, 2011
1.925
1.753
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Magicka
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Hearts of Iron IV: Colonel
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Field Marshal
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
Iraq is a country that has been in almost perpetual warfare for almost 40 years now. The mere fact that a country still exist is a miracle in itself.

Syria civil war honestly has more to do with foreign involvement than a sectarian war as people from outside love to present it. Egypt or Tunisia could also have fallen into civil war if Gulf/western money was interested in backing up the muslim brotherhood or various tribes there instead than in Syria.
It's not a hasard than the most competent fighters on both sides are foreign mercenaries (which is kinda digusting for all the party involved tbh) rather than locals who for the most part try to survive inside Syria or outside.

Egypt and Tunisia were just lucky to have close ties to the west so they avoided what I dubb "progressist imperialism" where Libya and Syria (and Iraq before) were not so lucky.

Also Libya is a 99% homogeneous country at least if we consider religion and language. Of course if we start to look a tad deeper there is cultural differences but then we will never end in this death spiral.
 

olm

Agent Provocateur
11 Badges
Aug 31, 2013
705
11.941
  • Europa Universalis IV
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II
  • Europa Universalis IV: Art of War
Egypt and Tunisia were just lucky to have close ties to the west so they avoided what I dubb "progressist imperialism" where Libya and Syria (and Iraq before) were not so lucky.
Egyptian and Tunisian autocrats gave up, instead of ramping up violence to hold power at all costs while revolutionary fervour was at its highest. I don't see how comparison with Syria or Libya qualifies in any way.
 

IsadorBG

General
63 Badges
Dec 19, 2011
1.925
1.753
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Synthetic Dawn
  • Semper Fi
  • Magicka
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Hearts of Iron IV: Colonel
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Field Marshal
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
In Egypt it was only temporary. The dictator that rules the country now is more authoritarian than Moubarak was. Yet we don't see the millions of people who democratically voted for Morsi taking arm against their new tyran.
Maybe something to do with how non-egyptian politician seems far less outraged by Sisi's existence than with Ghadaffi or Assad actions. Just a thought. ;)

As for Tunisia it is the first exporter of jihadist in Syria worldwide. It would not have been hard to fund them to "radicalise" the revolution after the secularian victory in 2014.
Altough arguably it would have been harder to find excuses to fund an insurgency in Tunisia.

The revolution fervor indeed played an important role I agree. But without foreing meddling both Syrian and Libyan insurgencies would have been crushed rapidly and we will not be here having debates on failed nation-states
 
Last edited:

bz249

Lt. General
29 Badges
Oct 20, 2008
1.667
216
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
In Egypt it was only temporary. The dictator that rules the country now is more authoritarian than Moubarak was. Yet we don't see the millions of people who democratically voted for Morsi taking arm against their new tyran.
Maybe something to do with how non-egyptian politician seems far less outraged by Sisi's existence than with Ghadaffi or Assad actions. Just a thought. ;)

As for Tunisia it is the first exporter of jihadist in Syria worldwide. It would not have been hard to fund them to "radicalise" the revolution after the secularian victory in 2014.
Altough arguably it would have been harder to find excuses to fund an insurgency in Tunisia.

The revolution fervor indeed played an important role I agree. But without foreing meddling both Syrian and Libyan insurgencies would have been crushed rapidly and we will not be here having debates on failed nation-states

Libya might be... Gaddafi was on a reconquest route before the Western bombing. In Syria Assad was about lose before foreign great powers intervened on his side.
 

Henry IX

Lt. General
37 Badges
Feb 6, 2012
1.459
2.455
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
  • Steel Division: Normandy 44
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • 500k Club
  • Europa Universalis IV
  • Stellaris: Synthetic Dawn
Libya might be... Gaddafi was on a reconquest route before the Western bombing. In Syria Assad was about lose before foreign great powers intervened on his side.

A large section of the Syrian Army joined the rebels before anybody interfered. Syria is NOT the West's fault unless you think they should have intervened at the beginning to complete the overthrow of Assad, hence stopping the war.
 

fredinno

First Lieutenant
3 Badges
May 21, 2017
222
0
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Europa Universalis IV
So the proper solution would have been to ethnically separate everyone out? Well, it's a nice idea, but (as I keep pointing out) it's damned near impossible. How does one draw an effective map of Africa when one has limited geographical/ethnic knowledge. Even if one does, drawing a border involves a lot more than simply drawing a line; people will be left on either side who do not like the line either for irredentist or personal reasons.

The matter was so complicated that when such a practice was tried in Europe in 1919 all the powers could manage was a series of 'best guess' options, most of which were subsequently overturned by the course of history. Only in 1945 did Europe actually manage anything like a clean up procedure, and there it was only achieved through mass population movement; much of it involuntary and in cases genocidal.
Even today- your average Sub-Saharan African Ethnicity map is effectively a giant mosaic. I don't blame the Berlin Conference for making straight Lines.
 

bz249

Lt. General
29 Badges
Oct 20, 2008
1.667
216
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
Even today- your average Sub-Saharan African Ethnicity map is effectively a giant mosaic. I don't blame the Berlin Conference for making straight Lines.

Especially that ethnicity is such a fluid thing, which can be overwritten by proper nationbuilding. E.g. the people of Münsterland in Westphalia are genetically and culturally closer to the Dutch than to the Bavarians, yet they are German an None questions that.