• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Stug_Life

Lt. General
31 Badges
Apr 29, 2016
1.660
359
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Battle for Bosporus
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Victoria 2
I have read in another post and seen a video with people discussing how for some reason the rockets do not seem to go off or cause any damage? Does this bug still exist?
 

REDDQ

Colonel
76 Badges
Jul 2, 2013
931
1.965
  • Crusader Kings II
  • Knights of Honor
  • Tyranny: Gold Edition
  • Pillars of Eternity
  • Shadowrun Returns
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings III
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Imperator: Rome
  • Prison Architect
  • Europa Universalis IV
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Colonel
Last time I used them 3 lvl 2 rocket bases with the best ICBM grade rockets managed to do a tiny bit of damage, somewhere between 0.3 and 0.6 :p


Animations are bugged/not finished that's for sure. Tiny damage might be balance (yet to be achieved).
 
Last edited: