You need to have more planets for more fleet capacity. More planets means more planets that you will have to make part of a sector. And that means more planets which likely will grow out of control...
This. I noticed that after having colonized much more than the AI did.Actually, this is a misconception. With the +2% modifier per pop after 10, you can't ever break even. Let's say a tech costs 1440 as base, which means you'd need to generate 28,8 tech per new pop. So even a planet purely dedicated to research, with every single last pop working science is going to INCREASE how long it takes to research things. Almost feels as if they moved a commata a tad to far to the left there.
Someone advised using a single robot pop to settle planets. Robot pops do not grow additional pops therefore they can be fired and forgotten. It's an odd system that encourages this kind of behaviour imo.
Actually, this is a misconception. With the +2% modifier per pop after 10, you can't ever break even. Let's say a tech costs 1440 as base, which means you'd need to generate 28,8 tech per new pop. So even a planet purely dedicated to research, with every single last pop working science is going to INCREASE how long it takes to research things. Almost feels as if they moved a commata a tad to far to the left there.
And the best part is, you then salvage the enemy wrecks and pick up all the techs you were missing.I prefer to outgun and outproduce my enemy than out-tech them and hope for the best.
Actually, this is a misconception. With the +2% modifier per pop after 10, you can't ever break even. Let's say a tech costs 1440 as base, which means you'd need to generate 28,8 tech per new pop. So even a planet purely dedicated to research, with every single last pop working science is going to INCREASE how long it takes to research things. Almost feels as if they moved a commata a tad to far to the left there.
Actually, this is a misconception. With the +2% modifier per pop after 10, you can't ever break even. Let's say a tech costs 1440 as base, which means you'd need to generate 28,8 tech per new pop. So even a planet purely dedicated to research, with every single last pop working science is going to INCREASE how long it takes to research things. Almost feels as if they moved a commata a tad to far to the left there.
Second hand, but someone said it was mentioned a bug in the Blorg streamDo we know it is a bug?