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unmerged(93086)

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Surgünoglu said:
That thing still seems like a joke to me. "Hey, we modded Total War--can't wait to mod this completely different game that hasn't even come out yet!"

You rather play a unstable ugly and unhistorical game?

You dont have to be rude or flame anybody
Actually you seems like a joke to me : )

and just because they have modded Rome Total War, does it mean that they arent allowed to mod other games? :s
 

Secret Master

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Surgünoglu said:
That thing still seems like a joke to me. "Hey, we modded Total War--can't wait to mod this completely different game that hasn't even come out yet!"

That's kind of how I feel. Especially since EU: Rome is not the same game engine as Total War, nor is it in the same genre.

I have great respect for the modding community here at the Paradox forums. They have done some pretty cool things, and the Developers are clever enough to encourage such things by crafting games that can be modded easily with text editors and a whole slew of variables that are in simple, easy to find places (EU3 was really a marvel in this respect). And if this thread is any indication, the modding community will not only have even more tools at their disposal to do great things, but they will also have Paradox's blessing and even generate some revenue for their hard work.

I just think it's a bit strange to plan mods for a game you haven't even seen in a demo, let alone played the stand alone product. Trust me, the beta AARs are cool, but they haven't shown a fraction of the game's mechanics, so don't spend too much time planning mods based on what you read. ;)
 

unmerged(93086)

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Secret Master said:
That's kind of how I feel. Especially since EU: Rome is not the same game engine as Total War, nor is it in the same genre.

I have great respect for the modding community here at the Paradox forums. They have done some pretty cool things, and the Developers are clever enough to encourage such things by crafting games that can be modded easily with text editors and a whole slew of variables that are in simple, easy to find places (EU3 was really a marvel in this respect). And if this thread is any indication, the modding community will not only have even more tools at their disposal to do great things, but they will also have Paradox's blessing and even generate some revenue for their hard work.

I just think it's a bit strange to plan mods for a game you haven't even seen in a demo, let alone played the stand alone product. Trust me, the beta AARs are cool, but they haven't shown a fraction of the game's mechanics, so don't spend too much time planning mods based on what you read. ;)

As far as i know the EB team planned to mod/give historical hints and info to CA(Creative Assembly) before the demo came out, and look what the EB team has achieved now ;)
 

Surgünoglu

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Gotta agree with the Secret Master. He said, sans sarcasm and a bit more clearly, what I would have said.

Snude: "A unstable ugly and unhistorical game"? I'm sorry. I didn't know you had a copy of Europa Universalis: Rome. I and the rest of the people of Earth are still waiting for our copies (well, except those select few who are making the game).

I don't mind modding a game. I don't bar anyone from daring to do so. And you know what? I've actually modded games before. Both EU2 and the Total War series. Maybe not for release, but I've done extensive rewrites so I can play the game I want. I believe in that.

What irks me is the declaration of intent to mod a game when it hasn't even been released yet.

What bothers me is that the game was months away and here come a bunch of people who modded a game that's set in the same time period and that's about it, and they say they're going to fix our game. Hmm. Let's just get our hands on it first, okay? They don't know any more about EU: Rome than I do. Now, if I were to declare on the boards: "Don't worry guys! I'm here to help fix up this crappy, disappointing game," a game which everyone else is actually rather eager to see, what would that be?

Presumptuous. A little silly. Not bad, not evil. In fact, I say, the more the merrier. I want to see the community grow.

But that, in an angry nutshell, is my point of view on the whole thing.

Edit-- And snude, I think he's talking about the Rome demo. I still don't know how experience with Creative Assembly and TW translates into knowing a thing about Paradox and EU.
 

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snude said:
You rather play a unstable ugly and unhistorical game?

You dont have to be rude or flame anybody
Actually you seems like a joke to me : )

and just because they have modded Rome Total War, does it mean that they arent allowed to mod other games? :s
Rome total war and EU are different game with different engines. I perfer modding EU over Total war as it is so much easier, imo.

Paradox games have much more potential to mod than Total War. Events is what I am mainly looking at. In total War all you basically get are messages, but in EU you have a choice, which makes the possibilities infinite, therefore makes it a very addicting game. You can chose A, B, or even C. If you choose A, D and E are possible. If you choose B, E and F are possible. And if you choose C, D and F are possible. The world of EU is limitless (the game, though maybe not your computer). And with In Nomine coming out with the mission system, modding will be even more fun and rewarding, not to mention the possibilities have gotten even larger.

I do believe that the EB time will have a hard time hitting the floor running with EU: Rome, which in turn may lose their interest.
 

Surgünoglu

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Comagoosie makes another great point. Paradox makes modding so easy, there's really no comparison with the CA world. In Total War modding, you have to unpack and track down all these files... It's an incredible, incredible work load.

And yet, in EU games, almost all of it's text-file editing. It's a dream by comparison.

Now, of course, I mean no disrespect to some of the extensive modders around here. What they do is art. All I'm saying is that EU modding is a much bigger pool, and the bar is definitely set high.
 

Secret Master

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snude said:
You rather play a unstable ugly and unhistorical game?

Wait, I'd like some clarification. Are you saying that Total War was an ugly and unhistorical game before it was modded? Or are you saying that EU:Rome is an ugly, unhistorical game, and therefore needs to be modded?
 

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Secret Master said:
Wait, I'd like some clarification. Are you saying that Total War was an ugly and unhistorical game before it was modded? Or are you saying that EU:Rome is an ugly, unhistorical game, and therefore needs to be modded?

Simple logic suggests he was talking about Rome: Total War (which was definitely not historical...ugly is in the eye of the beholder though) and not EU: Rome, which hasn't been released yet.
 

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CharlesMartel said:
Misunderstandings are not surprising, especially considering many on the Paradox board are not native English speakers.
That is why there is a non-english forum. Everyone can get what they want here, and that is why this is such a great place.