But, except in the case of hordes, it is necessary. Ming and the Americans have had a ridiculous increase in effective base tax that's accessible before the Europeans can even touch it; by my count, the Americas jumped from 213 to 502 BT of preowned, uncolonized land in 1444 -- more than an entire French region's worth of extra conquest, not limited at 50 LA. In just South+Mesoamerica that tripled from 104 to 312 BT.
Native colonization was nerfed hard, but the value of native conquest has increased beyond that. In player hands, at least.
Ignore the specific ideas in the OP, I was still buzzed after a night out :laugh: -- my point is that the design of autonomy floors is more problematic than the balance of them.
Those same Americas allow a freed CN to completely dominate the entire thing and not endure a colony floor. USA or Mexico, as former CNs, get full value out of all that tax you just discussed, and can get started in earnest before native nations can. Also, we have no evidence of non-floored natives overperforming in a material way, and I will assert that PI doesn't either. If they'd tested extensively to really get a handle on THAT, we wouldn't see massive numbers of friendly rebels popping in every single game (if not for us than the AI).
It makes controlling unrest very hard, they want rebellions.
Isn't the inability to raise autonomy when you're nowhere near 100 a bug? It doesn't really make sense that the lower cap is also the upper, as some players have been reporting.
On a side note, nobody has actually managed to cite evidence that 1444 horde monarchies were materially different from European monarchies to the point of introducing a nerf limitation on them, and that's pretty mysterious given there's a 20+ page thread on it that includes developer comments. Sure, they could have been compensation...or they could simply have not been hit with the nerf bad without valid basis. That would have worked too.