Is there any point in even *trying* to play on 1000 star galaxies, let alone using mods that make galaxies even larger?
First off, if you play on anything larger than 800, the lag simply becomes unbearable after 100 years or so (and at any galaxy size greater than 1000 - even just 1250 - the lag is there pretty much right from the start). To date, the largest map I've ever been able to "win" on was about 800 stars. Anything larger, and I've simply been forced to abandon the game around the 2400 - 2500 mark due to extreme lag.
Secondly, ever since 2.0, and the establishment of the "build an outpost in every system" mechanic, 1000 star maps aren't even especially fun to colonize or explore. It costs so much in the way of time and influence to carve out a decent sized and moderately defensible space for yourself that it just feels like a damn chore. The greater fluidity of 1.9 was a definite boon in this regard.
It's really kind of a shame. I'd *like* to be able to play Stellaris on "epic" sized maps. Maps large enough where civics like "Feudal Empire" are actually a benefit, rather than a gimmick. Maps large enough to be true "sand boxes," where you could have "exploration missions" like EUIV, or run away from your enemies like BSG and not immediately run into another empire.
No such luck, unfortuantely...
First off, if you play on anything larger than 800, the lag simply becomes unbearable after 100 years or so (and at any galaxy size greater than 1000 - even just 1250 - the lag is there pretty much right from the start). To date, the largest map I've ever been able to "win" on was about 800 stars. Anything larger, and I've simply been forced to abandon the game around the 2400 - 2500 mark due to extreme lag.
Secondly, ever since 2.0, and the establishment of the "build an outpost in every system" mechanic, 1000 star maps aren't even especially fun to colonize or explore. It costs so much in the way of time and influence to carve out a decent sized and moderately defensible space for yourself that it just feels like a damn chore. The greater fluidity of 1.9 was a definite boon in this regard.
It's really kind of a shame. I'd *like* to be able to play Stellaris on "epic" sized maps. Maps large enough where civics like "Feudal Empire" are actually a benefit, rather than a gimmick. Maps large enough to be true "sand boxes," where you could have "exploration missions" like EUIV, or run away from your enemies like BSG and not immediately run into another empire.
No such luck, unfortuantely...
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