I can help but think CO/PI have noticed the hype train has gone into orbit and are looking to tether it down a bit.
Obviously there is the reddit iAmA pulling down the map size hype-storm.
Then there is the "commitment to modding" video, which to me looks to pop the super-hard-core-gamer-ultra-real-simulator-hype-bubble.
First, at 1:55, there is "What we as a team try to do is pick stuff out of reality and try to streamline it and have the fun parts come out and use those as the game." and again at 2:30 with "I wouldn't say its a complicated game, but it has certain levels under the surface"
Personally it think it might be wise to calm expectations. I'd guess that what we can hope for is a decent wee city builder... but I think a lot of people are hoping for the game-of-my-dreams-everything-that-SC4-was-and-everything-that-SC4-might-ever-have-been-and everything-I-might-ever-have-wished-for-in-a-city-builder-and-much-more-besides.
Obviously there is the reddit iAmA pulling down the map size hype-storm.
Then there is the "commitment to modding" video, which to me looks to pop the super-hard-core-gamer-ultra-real-simulator-hype-bubble.
First, at 1:55, there is "What we as a team try to do is pick stuff out of reality and try to streamline it and have the fun parts come out and use those as the game." and again at 2:30 with "I wouldn't say its a complicated game, but it has certain levels under the surface"
Personally it think it might be wise to calm expectations. I'd guess that what we can hope for is a decent wee city builder... but I think a lot of people are hoping for the game-of-my-dreams-everything-that-SC4-was-and-everything-that-SC4-might-ever-have-been-and everything-I-might-ever-have-wished-for-in-a-city-builder-and-much-more-besides.