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junassa

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So as many of you know already there are multiple bloodlines from lodges. Here's a list from another thread:

Hey, I am trying to assemble a list if forged bloodlines and potentially hidden combos, could you provide details of what bloodlines boosts you were able to forge and what the requirements were? I'll update the post accordingly.


EDIT: I am expanding the scope of this list to include any bloodline one can achieve, so keep them coming!


Here is what I have thus far:


The Architect Bloodline
Requirements
: Build 10 cities
Boosts: +6 City Vassal Opinion, +5% Burgher Vassal Tax, has access to special City buildings
Special: Can construct Garrisoned Roads building in any vassal city holding, giving +3 Tax Income, +5% Morale of Armies, +5% Technology Spread Rate, +5 Trade Value


The Castellan Bloodline
Requirements
: Build 10 castles
Boosts: +10% Noble Vassal Tax, +4 Feudal Opinion, Special Castle Building
Special: Can construct Insulated Sections in Castle Holdings of the Realm, giving +5% Morale Bonus, +0.5 Fort Level


The Carpenter Bloodline
Requirements
: Build 10 Temple Holdings
Boosts: +5% Clergy Vassal Tax, +4 Temple Vassal Opinion, Special Temple Building
Special: Can construct Monumental Shrines in Temple Holdings of the Realm, giving +1 Tax Income, +0.05 Monthly Piety to Liege



The Conquerer Bloodline (Blood of___)
Requirements
: Win 15 foreign wars
Boosts: +5% Leading in Center, +5% Levy Reinforcement Rate, +5 Personal Combat Skill, Increased Artifact Looting chance


The Warrior Philosopher Bloodline
Requirements: Win 15 foreign wars, be older than 35, min 8 learning, don't be dumb
Boosts: +15% Movement Speed, +5% Retreat, +3 Personal Combat Skill, can Drill Troops
Special: Through Right-clicking on your portrait, you can drill your troops for the cost of 300 prestige, giving either 10% attrition resistance, 40 days supply or movement speed


The Li'l Warrior Philosopher Bloodline (Credit: Varren)
Requirements: Start the bloodline ambition as a child and win 15 foreign wars
Boosts: +6 Personal Combat Skill, +5% Morale Defence, +5% Morale Damage, Great warriors will occasionally join your court


The Perfect Knight Bloodline (Credit: Varren)
Requirements: Male Christian (unless Christianity has Gender Equality, then either Male or Female), need to have at least one "good" trait (just, kind, charitable, patient, affectionate) and may not have any "bad" trait (cruel, arbitrary, impaler), Scions of this bloodline need to be Christian for it to be active
Boosts: +4 Personal Combat Skill, +0,05 monthly Piety, +10% Cavalry Command, attracts Knights and Bards



Note that currently Cannibal does not have any influence on the bloodlines (pity)

Vile Bloodline (1)
Requirements
: Murder 30 people
Boosts: -6% Vassal Opinion, +10% Plot Power Defence, Can execute Prisoners to the Macabre Banquet
Special: Macabre Banquet is an execution form (Option says Embalm Prisoner), gives you the Intimidated Court modifier for about 3,5 years, giving +10% Plot Power Defence, -5% National Revolt Risk


Vile Bloodline (2)
Requirements
: Murder 30 people, must not be unattractive, celibate, or eunuch
Boosts: -6% Vassal Opinion, +10% Plot Power Increase, Can personally pursue murder plots
Special: You will occasionally get the opportunity to immediately murder someone you're plotting to kill; effectively, your murder plots fire much more quickly


Sly Bloodline
Requirements
: Murder 30 people
Boosts: +10% Arrest Chance, can restore reputation through Obfuscation
Special: Obfuscation allowes to trade prestige to get rid of traits like Kinslayer or Known Murderer in exchange for Prestige


Li'l Murder Bloodline (Credit: Varren)
Requirements: Start the bloodline ambition as a child and murder 30 people
Boosts: +15% Plot Power, -4 Vassal Opinion, can kills guardians
Special: Children with this bloodline will occasionally try to murder their guardians/educators. They need to be Cruel, Deceitful, Brooding, or Haughty to do so, and they will never kill educators who are close relatives or who have at least 50 opinion.


Lunatic Dragon Bloodline (Credit: Varren)
Requirements: Must be cruel and one of lunatic, possessed, or cannibal
Boosts: +10% imprisonment chance, -4 vassal opinion, can incinerate prisoners, terrifying vassals into submission
Special: You are a dragon! Rawr!



Protector Bloodline
Requirements
: Remain 30 years at peace
Boosts: -2% National Revolt Risk, +0,1 Monthly Piety, +4 Vassal Opinion, Vassals less likely to join a faction


Benefactor Bloodline
Requirements
: Remain 30 years at peace
Boosts: -2% National Revolt Risk, +5% National Tax Modifier, +4 Vassal Opinion, Rulers can Endear Neighbors and Subjects
Special: Right-click on your portrait and select the option Endear Realm, this allows you to spend 300 prestige to improve the opinions of neighbouring rulers or spend 200 prestige for -15% National Revolt Risk


Blessed Child Bloodline (Credit: Varren)
Requirements: Only available if you took this ambition at age 5 or less by some miracle
Boosts: +0.25 monthly piety, +4 vassal opinion, -2% global revolt risk, Vassals are half as likely to create and join factions



Vile Bloodline (3)
Requirements
: Murder up to 20 people, Win up to 10 Foreign Wars
Boosts: +2% Levy Reinforcement Rate, +5% Plot Power Increase, +3 Personal Combat Skill, Can Fabricate Claims faster (x0,75), Can Sow Discontent Faster (x0,75)


The Builder Bloodline
Requirements
: From building 24 holdings without triggering any of the other bloodlines
Boosts: -20% Build Cost, -20% Build Time, +2% National Tax Modifier


Murder/Peace Bloodline (Credit: Varren)
Requirements: Remain 20 years at peace and murder 15 people
Boosts: +5% imprisonment chance, -1% global revolt risk, can spend prestige to disband factions


Murder/Builder Bloodline (Credit: Varren)
Requirements: Murder up to 20 people, build 15 holdings
Boosts: +1% global tax modifiier, -1% global revolt risk, can build horrific monuments to your own brutality, reducing local revolt risk, among other benefits


Peace/Builder Bloodline (Credit: Varren)
Requirements: From 15 years of peace and 5 holdings of a single type built
Boosts: +0.05 monthly piety, +5 opinion from rulers of the type matching the holding (eg +5 church opinion for building temples), +3% tax modifier for the matching holding, Unlocks the same buildings as the appropriate pure builder bloodline, +50% more likely to increase prosperity



Philosopher Bloodline (Credit: Mayor_Defacto)
Requirements: Event Chain
Boosts: -15% Build Time, +15% Tech Spread, +10 Poet Opinion, Cultural Tech research boost, attracts artists


Family Bloodline (Credit: Varren)
Requirements: Event Chain
Boosts: +5 dynastic opinion, +0.20 monthly prestige, Can harass your relatives into fitting your image of a proper dynast


Benevolence Bloodline (Credit: Varren)
Requirements: Event Chain
Boosts: +10 just opinion, +0.2 monthly prestige, +0.05 monthly piety


Ruthlessness Bloodline (Credit: Varren)
Requirements: Event Chain
Boosts: -10 vassal opinion, +15% imprisonment chance, +2% global revolt risk, Can plot to revoke any title that was not recently granted


Theology Bloodline (Credit: Varren)
Requirements: Event Chain
Boosts: +0.10 monthly piety, +5% tech spread, +4 church opinion, x0.5 MTTH for your court chaplain to find a philosopher while researching cultural techs, Only active if you follow the founder's religion


Zeal Bloodline (Credit: Varren)
Requirements: Event Chain
Boosts: +0.15 monthly piety, -3% tech spread, +8 church opinion, x0.75 MTTH for your court chaplain to convert a province, Unlimited use of the Religious Liberation CB, even if you have Jade Dragon CBs disabled



Bloodhound Legacy (Credit: Arkabeth)
Requirements: As a norse in "the Wolf Warriors" bloodline, after filling the legend bar to 100, went to seek duels against orthodox foes. He won a bunch of battles (sorry didn't record how many) before being beaten by some old woman who claimed that she was were retired. He got the legacy upon death.
Boosts: Personal Combat Skill: +15, Hunter Opinion: +5, Characters tend to keep Hunting Dogs


Wolf Warriors (Credit: Arkabeth)
Requirements: (Unclear) Become a legend of the Wolf Warriors through the Legendary Gathering mechanics
Boosts: Monthly Prestige: +0.10, Personal Combat Skill: +10, Poet Opinion: +5, Unlocks special actions on the battlefield


Battle/Clever Blood (Credit: Yuiiut, Arkabeth)
Requirements: Gained through the slavic warrior lodge legend chain (survived, and the adventure was through the Jewish Bulgar-Georgian Empire the Khazars formed via setting)
Boosts: Prestige +0.1/month, Personal combat skill +10
Special: Characters have smiths strive to please them (note that I've used a smith a couple of times and haven't seen any notable effect? Might be bugged, I'll dig around in files


Raider's Blood (Credit: wingren013)
Requirements: Gained through a warrior lodge legend chain
Boosts: Prestige +0.1/month, Personal combat skill +10, +5 Greedy Opinion
Special: Increased Chance of looting artifacts


Warrior's Blood (Credit: CathyMe)
Requirements: Gained through a warrior lodge legend chain
Boosts: Prestige +0.1/month, Personal combat skill +10, +5 Strategist Opinion
Special: Better Commanders with the "Promote Commander" decision


Warrior Child Blood (Credit: CathyMe)
Requirements: Gained through a warrior lodge legend chain
Boosts: Prestige +0.1/month, Personal combat skill +10, +5 Just Opinion
Special: Increased chance to capture enemy Commanders



Crusader Blood (1) (Credit: Snake_Squeezins)
Requirements: Carve out your own realm in a Crusade
Boosts: +0.10 Monthly Prestige, +5 Personal Combat Skills, +5 Christian Opinion
Special: Higher Chance to create Crusader States


Crusader Blood (2) (Credit: Yuiiut)
Requirements: Gained from being the primary contributor in two successful crusades
Boosts: +0.20 Monthly Prestige, +5 Personal Combat Skills, +5 Christian Opinion
Special: Gains a larger share of the Crusader War Chest


Angelic Blood (Credit: karmaepsilon)
Requirements: Awarded to the one winning the Childrens Crusade
Boosts: +0.15 Monthly Piety, +5 Personal Combat Skills, +5 Christian Opinion
Special: Gains a larger share of the Crusader War Chest



Immortality Bloodline (Credit: Wolseley)
Requirements: Successfully complete the Immortality Quest
Boosts: +0.2 Monthly Prestige, +1 Health, +5 Taoist Opinion


Saintly Bloodline (1) (Credit: TheDarkMaster, Wolseley)
There are six of them for each branch of Christianity but they all seem to be the same. The basic effects in the files are:
  • Defender: +0.3 monthly piety and +30% against religious enemies.
  • Monastic: +0.1 monthly piety and +5 Christian Church opinion.
  • Cultural: +0.3 monthly piety.
  • Inquisitional: +0.1 monthly piety and +10% against religious enemies.
  • Jewish: +0.1 monthly piety and +15 opinion with Jewish religious group.
  • Theologian: +0.2 monthly piety.

Impious Saint Bloodline (Credit: TheDarkMaster)
Requirements: Be an unworthy Saint
Boosts: +1 Monthly Prestige, -0.1 Monthly Piety, -5 Christian Church opinion
Special: Can use invasion once per lifetime


Alexander Bloodline (Credit: catnip513, Varren)
Requirements: You need to have 10k prestige and a capital in Europe, East Arabia, Asia Miinor, or Jerusalem. Being Christian or Hellenic gives a hefty boost to the odds of drawing the starting event; Reformed Hellenic gets further increases based on piety.
Boosts: +0.2 Monthly Prestige, +15% Levy Reinforcement Rate, +10 Personal Combat Skill, +5 Hellenic Opinion, +5 Reformed Hellenic Opinion
Special: Can use invasion once per lifetime


Conqueror Bloodline (2) (Credit: Mauer)
Requirements: Unknown
Boosts: +10% Damage, +5 Vassal Opinion, +10 Personal Combat Skill,
Special: Characters become more ambitious


Blood of a Leader (Credit: wulfhund)
Requirements: Unknown
Boosts: +15 vassal opinion, +5 combat skill
Special: Councillors tend to be loyal


Blood of Teuta (Credit: Midnight Voyage)
Requirements: For south slavic pagans, specifically in Serbia and NOT roman or hellenic, who manage to win a war against the Byzantines. As a queen or lower level title, must be female.
Boosts: Sea Queen Opinion +10, South Slavic Opinion +10, Greek Opinion -10, Roman Opinion -10
Special: Will attract ships during times of war


Bloodthirsty Bloodline (Credit: junassa)
Requirements: Gained by sacrificing people to the gods
Boosts: Monthly piety 0.32, Haemophiliac opinion: +5, Haemophant opinion: +5, Haemoarch opinion: +5 (these are ranks and they stack, so if you're at haemoarch you get +15)
Special: Bonus presitge for sacrificing prisoners.


Stormblood Bloodline (Credit: Mussoweenie)
Requirements: Sack 200 holdings
Boosts: +3 Personal Combat Skill, +5 Sea King Opinion, +5 Sea Queen Opinion
Special: Organizing raids is faster and more fruitful


Ashoka Bloodline (Credit: SODI)
Requirements: Conquer and form India
Boosts: -3% National Revolt Risk, +0.10 Monthly Piety, +5 Personal Combat Skill, +5 Västervikist Opinion, +5 Uduthaist Opinion, +10 Manappákkilanite Opinion
Special: Can use the Invasion CB once a lifetime, Can call Religious Liberation Wars


Imperial Bloodline (Credit: SODI)
Requirements: Adopt the Chinese Bureaucracy government (and thus form a Chinese Empire)
Boosts: +2% Culture Technology Spread Rate, +0.20 Monthly Prestige, +5 Taoist Opinion.


Mongol Empire Bloodline (Credit: CathyMe)
Requirements: Form the Mongol Empire
Boosts: +0.20 Monthly Prestige, +8 Personal Combat Skill, +8 Mongol Opinion, +5 Hunter Opinion
Special: Enables Sky Burials


Saoshyant Bloodline
Requirements: Become the Saoshyant (decision for reconquering the boundaries of the old Persian Empire)
Boosts: +30% Damage Against Religious Enemies, +1.00 Monthly Piety, +10 Temple Vassal Opinion

I've had versions of the smith and dog one and as far as I can tell they do nothing. RE: Bloodhound I didn't get a dog for free and the one I did get from hunting focus died and I didn't get another one.

The only one that may work is the raiding one but I also have the Conqueror bloodline which does the same thing so I don't know for sure.

Anyone else have similar experience?
 

TheDarkMaster

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Several of the building bloodlines do not work correctly, so if this is the case it wouldn't be the only issue.

For those wondering, the murder + building bloodline gives a building that's suppose to give revolt risk reduction, but the modifier doesn't work. The city bloodline building is suppose to increase trade post limit, but that modifier doesn't work either.
 

jonjowett

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For those wondering, the murder + building bloodline gives a building that's suppose to give revolt risk reduction, but the modifier doesn't work.

I had a feeling that the murder/builder revolt risk wasn't working, but I hadn't yet been able to prove it. (I stopped the game before any of the provinces with the building acquired a random +revolt modifier that would be large enough to *prove* it wasn't working.) Have you reported this as a bug?
 

TheDarkMaster

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I had a feeling that the murder/builder revolt risk wasn't working, but I hadn't yet been able to prove it. (I stopped the game before any of the provinces with the building acquired a random +revolt modifier that would be large enough to *prove* it wasn't working.) Have you reported this as a bug?
I haven't experienced it personally, just saw someone reviewing all the bloodlines who noted it didn't work.