• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

King

Part Time Game Designer
11 Badges
Dec 7, 2001
12.504
30
47
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
I ask here since experienced Vicky players can probably comment on the potential of Vicky2. I've been reading the dev diaries and it seems the game is biased towards implementing Socialism and Liberalism* as the game progresses. Is it possible to play the game successfully using free market, capitalistic, small governmant ideas or do the mechanics eventually make it un-workable?



* the newer conceptualization thereof as opposed to the older views of liberalism, as discussed in Ludwig von Mises, Liberalism: The Classical Tradition (LF ed.) [1962], which seems more akin to the stance of recent Libertarianism.

No definately not, and I will explain this in detail in a later developer diary.

Edit: just to clarify I mean there are ways to prevent your POPs agitating for large scale sweeping social reforms.