I have a lot of events I mod in the game and they are stacking up and sometimes I really don't have anything meaningful to say.
All the events I'm using right now are character_event's.
I know how to hide a tooltip, but I want to do that to the whole event, for it to fire, do its thing, don't notify the player.
If player must be notified, then at least I'd like to limit it to just one of those top-right corner notifications that don't stop the game.
Any help is much appreciated!
All the events I'm using right now are character_event's.
I know how to hide a tooltip, but I want to do that to the whole event, for it to fire, do its thing, don't notify the player.
If player must be notified, then at least I'd like to limit it to just one of those top-right corner notifications that don't stop the game.
Any help is much appreciated!