Does every city in the game have the same base tax rate? This seems a little odd given that some of the cities represented were major metropolises while some were basically a couple of shacks in a field.
What's the most slots for buildings (churches/castles/cities) that a province can have?
What's the most slots for buildings (churches/castles/cities) that a province can have?
That's interesting but it's mostly about duchies. I think the answer may be 6 but I'm not sure.
If you hold a county title that is not feudal (city, church) you can switch the county capital to a castle if you also own a castle in the county.
I feel silly but I only realized in my fourth or fifth game that you can upgrade the 'main' city in each province lol.
I was focusing on the six squares at the bottom and thinking thats all there was. I didnt realize the box for the city-type was also an upgradable aspect. Anyhow, now I know
Only thing I dislike a bit is that there seems to be no way to change a city once its type is set and many cool places start off as Cities/Bishoprics so you can never really use them for Demsense. Most notably Rome which is Temple-type. I mean, really, Rome's still an amazing capital for an empire. Priests shouldnt get all the toys![]()