Aquatics in light of Subterranean Origin

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c3p0leg0

Private
Apr 2, 2020
10
33
The new subterranean origin is very interesting and RP friendly addition to the Overlord DLC, I am really looking forward to it. Part of that excitement comes from the inclusion of unique artwork background for Subterranean civs, which is very thematic. I couldn't help but wish something similar could be done for those civs with Ocean Paradise or Aquatic trait. I'm willing to bet many would love to see underwater city backgrounds glowing in the deep oceans of their core worlds.

Now something that is much less on the art side and much more on gameplay is the comparison between Angler's uncapped agriculture districts, and subterranean uncapped mineral districts. I love this inclusion for the new origin, as it encourages an asymmetrical playstyle that focuses on mastery of one specific resource. My pitch is (not keeping in mind balancing) since Subterranean allows for Mineral districts to have increased housing and help towards unlocking building slots, I was wondering if something similar could be added to Anglers. Personally I love the civic, but if there's one thing I always wanted along with it is Agrarian Idyll's addition of housing and building slots to their agricultural districts. If a similar bonus could be added to Anglers, I believe it would greatly improve the civic, but again, I am not considering balancing issues.
 
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