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unmerged(6777)

Field Marshal
Dec 10, 2001
12.470
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ulmont said:
Now, a legitimate child turned bastard can pick up these events too, right? You could theoretically end up with some gods among men that way[1]...

-Richard Campbell.
[1] Might explain William of Normandie's stats.
It's possible but rather seriously improbable. I can live with the idea that the occasional uberchild could result from this...maybe a rather odd reason to celebrate if one of your legitimate kids gets hit with the event (particularly since it's possible that they will manage to re-establish their legitimacy later in life).
 

Cagliostro

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I am often getting events firing about dead bastards - the church is constantly complimenting me on my good treatment of my boy, when he's been in the ground for nine years.
 

Mnoracle

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In bastard event series I found few issues first there is a typo 'wowrst' instead of 'worst' hence action isn't working.
Another one is more serious. In event 8755 there is an effect "effect = { type = add_title_claim value = father }" This is a tricky situation if father is dead already or is not a ruller, games goes CTD when moving mous pointer on one of the alternatives of this event. (I checked removing this effect helps, as I understand there is no realm for a dead father to add a claim) This is most serious issue when playing as Arragon king since this even may fire with this CTD result.
 

Hogar

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Court was really impresed by the way I handled by bastard son. The only problem is that the son died from natural causes a year ago.
Is this a bug or WAD?
Thanks.
 

Seli

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I have had the event:
'A bastard son has declared himself your legitimate heir based on your srength of rule.'
twice since installing the 28 april beta. Both times the father affected was already dead. This is not much of a problem though, it helps to make the player aware of a possible change in succession - altough I forgot to check this.

btw I like the events, altough the fact that i gave my bastards their own county maybe has prevented me from experiencing events from later in the sequence.

Thank you for your efforts.
 

unmerged(6777)

Field Marshal
Dec 10, 2001
12.470
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Seli said:
I have had the event:
'A bastard son has declared himself your legitimate heir based on your srength of rule.'
twice since installing the 28 april beta. Both times the father affected was already dead. This is not much of a problem though, it helps to make the player aware of a possible change in succession - altough I forgot to check this.

btw I like the events, altough the fact that i gave my bastards their own county maybe has prevented me from experiencing events from later in the sequence.

Thank you for your efforts.
Yeah...it is intended that the event could fire for a dead father...in fact there area a variety of events in this deries that will do so. In part I wanted to give the player some notification that a change had occured (since it can affect your inheritance, etc.) and also in some cases it is the only way (at the moment) to target a brother or sister. It's a little odd, I confess, but for flavour event purposes I can't put too high a priority on the coding of new targets like "best_brother", "random_brother", "worst_brother", "best_sibling", "random_sibling" or "worst_sibling".

Mnoracle: good catches. Those will be fixed for the next beta patch.
 

unmerged(2456)

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MrT said:
Yeah...it is intended that the event could fire for a dead father...in fact there area a variety of events in this deries that will do so. In part I wanted to give the player some notification that a change had occured (since it can affect your inheritance, etc.) and also in some cases it is the only way (at the moment) to target a brother or sister. It's a little odd, I confess, but for flavour event purposes I can't put too high a priority on the coding of new targets like "best_brother", "random_brother", "worst_brother", "best_sibling", "random_sibling" or "worst_sibling".

Mnoracle: good catches. Those will be fixed for the next beta patch.
rather than best or worst i'd prefer to see "eldest_brother/son/sibling/daughter/sister" "youngest_brother/son/sibling/daughter/sister" (females being important for eldest daughter duty).
 

King of Men

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I couldn't resist the temptation to go through the bastard events a little, and came across this :

Code:
character_event = { #Am I not all that any son could be? I ask that I be included in the succession!

		id = 8636
		picture = "event_claim"

(...)

	action_a = { #Unthinkable!
		effect = { type = loyalty value = -0.4 }
		effect = { type = random chance = 66
			effect = { type = add_trait value = vengeful }
		}
	}
	action_b = { #Yes, you are a worthy heir
		effect = { type = loyalty value = -1.0 }
		effect = { type = prestige scale = 0.5 }
		effect = { type = remove_trait value = bastard }
		effect = { type = add_title_claim value = ruler }
	}

You give him a place in the succession, and he loses every bit of loyalty that he once had? Something a bit odd there, I think.

Incidentally, in the 'demands a position' events, what prevents you from giving the bastard the position, then revoking it? Perhaps an effect could be added to make the current holder defect? Or, wait, does that happen already when the effect is effect = { type = position } ?
 

unmerged(6777)

Field Marshal
Dec 10, 2001
12.470
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King of Men said:
You give him a place in the succession, and he loses every bit of loyalty that he once had? Something a bit odd there, I think.
Yep. That is an error that I've already noticed and fixed.

Incidentally, in the 'demands a position' events, what prevents you from giving the bastard the position, then revoking it? Perhaps an effect could be added to make the current holder defect? Or, wait, does that happen already when the effect is effect = { type = position } ?
Nothing prevents you from exploiting it at all, and I'm afraid that there's no really good way to prevent exloiting it either. So i guess if someone wants to they can accept the event and then immediately reappoint someone else afterwards. I wont be too upset about it since it's designed as flavour so people who are intent on beating the game will be less interested in them than someone playing for the RPG entertainment. It's kinda dependent on what way you derive your enjoyment of playing (and bother are perfectly fine).