Just finished a good session on the new patch. It's (so far) been totally stable so long as I have auto=save off. (super stable if I INSTALL it properly...)
There are still somewhat implausble muslim invasions of far off places, as others have noted. There's more inter-christian fighting which makes it more interesting. Overall, wars are fundamentally strange affairs because they are effectively demesne vs demesne which creates some bizarre looking situations. But that's just how it is.
Iberia is more balanced. The Muslims don't always get completely hammered, but generally the Spanish christians do much better. France Germany and Byz are fairly cohesive. I think the Italian Franks are a bit whimpy. The Seljuks are still fairly well impotent, it'd be nice to see them move at Byzantium or someone at least.
I could be dreaming, but it seems that the cost of running an active army is much greater than it has previously been. I think that's a distinct improvement - means u can't keep armies in the field for unfeasibly extended times, and if you do prepare for big prestige hits from the new events.
I got a strange bug that I haven't noticed before. When I upgraded myself from a Count to a Duke, my negative cash flow ceases to effect my cash balance... it just stayed on '0' while should have been going down, and then started going up from '0' when the my cash was positive again.
The new sets of events add a lot of flavour to the game, it's great work. The events for when your laws are different from your leige read a bit confusingly - look like they have been changed to effect you from your liege - could do with a slight rewording?
I also got an event for the end of a revolt or some such where I got the opportunity to give the peasants some assistance back onto their land. I was expecting to get a little piety for this, and earned a whopping 400. This must be a typo... 40 or something would seem a bit more like it.
I haven't played long enough to see how things shape up over the longer term, but am looking forward to playing a few games through - hoping that CTD's don't start to overwhlem me again (so far so good though).
All up, much credit to Mr T, Johan and all contributors all the for a fantastic improvement in the game over the last few months. (OT I wish Creative Assembly had a similar approach.)
There are still somewhat implausble muslim invasions of far off places, as others have noted. There's more inter-christian fighting which makes it more interesting. Overall, wars are fundamentally strange affairs because they are effectively demesne vs demesne which creates some bizarre looking situations. But that's just how it is.
Iberia is more balanced. The Muslims don't always get completely hammered, but generally the Spanish christians do much better. France Germany and Byz are fairly cohesive. I think the Italian Franks are a bit whimpy. The Seljuks are still fairly well impotent, it'd be nice to see them move at Byzantium or someone at least.
I could be dreaming, but it seems that the cost of running an active army is much greater than it has previously been. I think that's a distinct improvement - means u can't keep armies in the field for unfeasibly extended times, and if you do prepare for big prestige hits from the new events.
I got a strange bug that I haven't noticed before. When I upgraded myself from a Count to a Duke, my negative cash flow ceases to effect my cash balance... it just stayed on '0' while should have been going down, and then started going up from '0' when the my cash was positive again.
The new sets of events add a lot of flavour to the game, it's great work. The events for when your laws are different from your leige read a bit confusingly - look like they have been changed to effect you from your liege - could do with a slight rewording?
I also got an event for the end of a revolt or some such where I got the opportunity to give the peasants some assistance back onto their land. I was expecting to get a little piety for this, and earned a whopping 400. This must be a typo... 40 or something would seem a bit more like it.
I haven't played long enough to see how things shape up over the longer term, but am looking forward to playing a few games through - hoping that CTD's don't start to overwhlem me again (so far so good though).
All up, much credit to Mr T, Johan and all contributors all the for a fantastic improvement in the game over the last few months. (OT I wish Creative Assembly had a similar approach.)