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3asytarg3t

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One line summary of your issue
victory screen music and narrator conflict

What platform are you running the game on?

Steam

What operating system do you use?
win 10
Which version of the game are you running?
Patch v1.006

Please explain your issue is in as much detail as possible.
Not a big deal, but thought you'd want to know I've repeatedly seen the victory screen at the end of skirmish victories and the music that plays totally covers over what the narrator reading the text for the victory box is saying until about half way thru her reading it when the music calms down a bit.
Have you tried verifying your files?
No

Steps to reproduce the issue
Start a scenario, win. Listen to what happens when the female narrator reads the victory text and gets blasted over by the music. So of course you have to have music on. Note: I have music turned way down, so it's odd that at this point it decides to become so bombastic.

Attach DxDiag (PC) or System Info log (Mac)

Attach screenshot / video
 

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3asytarg3t

Corporal
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Just finished another campaign, ending victory screen had the exact same issue, female narrator gets completely drowned out by the music playing over top of her.
 

3asytarg3t

Corporal
67 Badges
Sep 7, 2018
38
7
  • Knights of Honor
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Cities: Skylines
Just curious, do you guys ever acknowledge these?

Or are we just doing your work for you w/o even so much as an acknowledgement you're even looking at it?!
 

Triumph Jordi

Quality Assurance Specialist
Paradox Staff
QA
Feb 18, 2019
3.818
2.750
Hey Easytarget, we do acknowledge these, you only need to go back a few pages to see that we try to address every issue that passes by. Currently priorities within the team have shifted and my focus is on other parts of the project, which means I have hardly any time for Community Management and need to determine the severity of a issue based on title. Once things settle down again I'll be going through the backlog of reports, I already have bookmarks for highly important issues that need further testing as well as minor issues that need another check.