One line summary of your issue
[Steam] Phasewalking through arc obstacle adds Explosive trait to unit
What platform are you running the game on?
Steam
What operating system do you use?
Windows 10
Which version of the game are you running?
1.006
Please explain your issue is in as much detail as possible.
Minor display issue. On the repair station map, there are lines of explosive obstacles that deal arc damage when destroyed. When I moved a unit with phasewalk through it, that unit gained the Explosive trait, though the fields for damage and radius were both blank. On death, nothing happened.
Twitch highlight with bug / my testing (Loud, quality bad but watchable):
https://www.twitch.tv/videos/490831356
The save file shown is attached below as "EXPLOSIVE!", as well as the autosave from the beginning of the battle.
I have not found the opportunity to test whether this happens on other maps with the same obstacle, or explosive obstacles of different types. I will update when I do.
Have you tried verifying your files?
No
Steps to reproduce the issue
In my experience, simply taking a unit with phasewalk and moving it through the obstacle will do.
Attach DxDiag (PC) or System Info log (Mac)
Attach screenshot / video
[Steam] Phasewalking through arc obstacle adds Explosive trait to unit
What platform are you running the game on?
Steam
What operating system do you use?
Windows 10
Which version of the game are you running?
1.006
Please explain your issue is in as much detail as possible.
Minor display issue. On the repair station map, there are lines of explosive obstacles that deal arc damage when destroyed. When I moved a unit with phasewalk through it, that unit gained the Explosive trait, though the fields for damage and radius were both blank. On death, nothing happened.
Twitch highlight with bug / my testing (Loud, quality bad but watchable):
https://www.twitch.tv/videos/490831356
The save file shown is attached below as "EXPLOSIVE!", as well as the autosave from the beginning of the battle.
I have not found the opportunity to test whether this happens on other maps with the same obstacle, or explosive obstacles of different types. I will update when I do.
Have you tried verifying your files?
No
Steps to reproduce the issue
In my experience, simply taking a unit with phasewalk and moving it through the obstacle will do.
Attach DxDiag (PC) or System Info log (Mac)
Attach screenshot / video
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