Hi, I had a look at what you were saying and it's a pretty interesting case. If you pay attention to the move points you'll notice that Entrench, which is supposed to Leave One Point, actually takes all action points when general Alert Protocol is active. This is a code issue, due to how the op functions it's not something we can fix within the .rpk so it might take a bit longer to fix than some of the other unit stuff we've received.