AoW: Planetfall - INCINERATOR and PYRX ABSORPTION PANELS mods are mispriced on Heros/Commanders

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Gr4nt1tsch

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One line summary of your issue
INCINERATOR and PYRX ABSORPTION PANELS mods are mispriced on Heros/Commanders

What platform are you running the game on?
Steam

What operating system do you use?
Windows 10

Which version of the game are you running?
Diplodocus 2 v1.303

What expansions do you have installed?
Revelations, Invasions

Please explain your issue is in as much detail as possible.
The incinerator mod is priced as a t2 rather than a t1 mod (24/12 rather than 16/8). The absorption panels are priced as a t4 rather than a t2 mod (40/20 rather than 24/12).

Have you tried verifying your files?
No

Steps to reproduce the issue
Had this consistently in several multiplayer games as Amazon/Promethean.

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Triumph Jordi

Quality Assurance Specialist
Paradox Staff
QA
Feb 18, 2019
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2.750
Hey Gr4ntsch, thank you for reaching out. I'm fairly certain this is correct as certain mods have a higher cost when applied to a Hero/Commander but I'll run it past the Units & Abilities guy for a check.
 

iDreadReapr

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i dont think this is intended, i have made my research on hero mods and there's defintly something wrong.
I don't think mod strenght is relevant to current diffrent pricing, any experienced player would agree


Tier 2 mods that cost like Tier 4
pyrx absorption panels
toxin nanites ammunition

Tier 1 mods that cost like Tier 2
advanced instinct controller
advanced target recognition
arc retaliation defense
compromise module
debilitating strain
explosive resistant armor
flash payload
flesh tearer implants
focus venom
hazmat protection
incinerator module
infusion ionic
makeshift choking module
miniaturized corpse processor
mining laser upgrade
primal awareness amplifier
rail accelerators
dermal patches
shield of remorse
structure integrity destabilizers
x-7 combat stims

Tier 3 mods that cost like Tier 2
ammunition fire burst
explosives electrical
backlash projector

Tier 2 mods that cost like Tier 3
adaptive camouflage projector
arc impact module
concussive ordnance
control amplifier
displacement systems
drone deployment mods x3
eyes of eternity
focus chimera
gravity pulse grenade
incapacitate deamon shell
kinetic phase modulator
leg exoskeleton systems
mantra of life
mantra of the branded
psi-infected claws
searing module
smart rounds
tenets of healing
tenets of pacifism

Tier 3 mods that cost like Tier 4
accelerate metabolism
adrenal response glands
aether storm
avatar of the abyss
bio-spore hyper aggression
bio-spore proliferation
blight bringer
blight infection
blood fury inducers
captain's regalia
cerebral amplifier
dazzler systems
deployable malware deamon
earth link mask
emergency quantic shielding
entropic chaos inducer
holochromatic engines
mantra of control
micro nuclear payload
miniaturized missile array
parasitic symbiosis
phoenix bomb launchers
plasma disintegrator module
positron arc storm
psitec drive modulator
quantum avatar
quantum support nanites
reactive armor plating
reactive kinetic battery
shadow's embrace
shield of reckoning
shockwave infuser
sono-interference module
spirit link module
universal cloaking field
 
Last edited:

Gr4nt1tsch

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Many thanks for compiling that list, Dread. It's a lot worse/all over the place than I thought. Jordi, can you confirm that this is not intended and will be fixed in a future patch?
 

Triumph Jordi

Quality Assurance Specialist
Paradox Staff
QA
Feb 18, 2019
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Many thanks for compiling that list, Dread. It's a lot worse/all over the place than I thought. Jordi, can you confirm that this is not intended and will be fixed in a future patch?
The only ones that Jump out at me as most likely wrong are Tier 2 mods that cost like Tier 4 and Tier 3 mods that cost like Tier 2. There is a case made for this to be looked at and I already added Dreads list to it when he posted it.
 

Gr4nt1tsch

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Thank you, Jordi. FWIW I'm not sure personally if changing the costs around for heroes makes much sense. If it is intentional, then it should be documented somewhere. And maybe this could be an opportunity to reconsider if the costs have to be changed for heroes at all and clean up the whole system.

In any case, many thanks for your help.