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Mar 3, 2002
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lads.. i dont know if somebody brought this up yet so ill just ask
it , as you know the balkan is a mess , it was back then already
same thing today ! i wonder if somebody thought of the fact that
these nations mostly where never conquered.. they just kept on fighting their wars and actually never ended them..
it would be a form of realism to make every balkan nation as strong as the others so that they can declare war on themselves but sothat we won't see some nation controlling them in 20 (except the gamers nation ofcourse) cause in real life it never happened till today !
 

Jayavarman

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Originally posted by King Gil-Galad
lads.. i dont know if somebody brought this up yet so ill just ask
it , as you know the balkan is a mess , it was back then already
same thing today ! i wonder if somebody thought of the fact that
these nations mostly where never conquered.. they just kept on fighting their wars and actually never ended them..
it would be a form of realism to make every balkan nation as strong as the others so that they can declare war on themselves but sothat we won't see some nation controlling them in 20 (except the gamers nation ofcourse) cause in real life it never happened till today !
Huh? What exactly are you suggesting we do? What makes the current setup cause a powerful country to control them all?
 

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Originally posted by King Gil-Galad
lads.. i dont know if somebody brought this up yet so ill just ask
it , as you know the balkan is a mess , it was back then already
same thing today ! i wonder if somebody thought of the fact that
these nations mostly where never conquered.. they just kept on fighting their wars and actually never ended them..
it would be a form of realism to make every balkan nation as strong as the others so that they can declare war on themselves but sothat we won't see some nation controlling them in 20 (except the gamers nation ofcourse) cause in real life it never happened till today !

Have we forgotten the 400 peaceful years of Ottoman rule? :D

Oh wait, Age of Nationalism forum... ok forgeddabout it...
 

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no reason to expect things to occur exactly as they did, ussualy the human controled nation goes pretty well. the computer doesnt overdo it, i have never seen the ai declare war before the truce ends, whereas a human player may do it for strategic reasons. even without attempting such extremities it isnt easy to maintain any situation simply because its a game, for example in the gc playing as the byzantine empire i easily vassalise turkey before 1427.

all of the balcan nations of the period (greece, serbia, bulgaria, romania) should have their set of events, thats all one can do.
 
Feb 27, 2001
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Event foir Turkey reacting to Greek war of independence gives weird results -- The name field shows "Baden" instead of "Bad" as in the file. When mamelukes choose to send help -- the resulting Turkish event only has an option to decline, while clearly it should have both available.

Finally, the original greek event War for independence should make a check on Greece and Turkey being at war. I captured Greece's capital, but haven't annexed them, waited for the event to kick in, and promtly annexed them thus gaining a 30,000 strong army and 40 cannons. One last thing - In that event Greece gets +20,000 (!!) land investment.
 

Styrbiorn

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Originally posted by Crook
Event foir Turkey reacting to Greek war of independence gives weird results -- The name field shows "Baden" instead of "Bad" as in the file. When mamelukes choose to send help -- the resulting Turkish event only has an option to decline, while clearly it should have both available.

Finally, the original greek event War for independence should make a check on Greece and Turkey being at war. I captured Greece's capital, but haven't annexed them, waited for the event to kick in, and promtly annexed them thus gaining a 30,000 strong army and 40 cannons. One last thing - In that event Greece gets +20,000 (!!) land investment.

Those events have already been altered :)

I call the latter part an exploit. I will add some more conditions.
 
Mar 3, 2002
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i mean that after the ottaman empire there never really was any conquering.. so i think their power should be about equal so they can fight eachother for long times but cant win a war in the way that all of a sudden one nation starts to get big..
btw till now most revolts i have seen where pitty..
i think when the revolt begins the revolter should have control over a reasonable army.. so that they do have a chance to get their own nation.. cause the revolts i have seen till today where simply shite.. the nation in wich the revolt happened can crush the revolt anytime due to almost no rebel troops and a whole army on the side of the supresors
 
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Originally posted by Styrbiorn


Those events have already been altered :)


Nice to hear, I actually found 2 typos in the event option a - that's why I only could decline.

I call the latter part an exploit. I will add some more conditions.

Hey, I thought we are here to discover potential exploits and show the world how to rule the world with Ottomans :D

On a side note, the revolts are way overdone. +20 revoltrisk and there is no ending to it, it's pretty harsh. So far I handled it Ok, but AI will definitely capsize. I think it will greatly benefit to put a trigger on all the events checking the provincereligion (the new trigger available) it sounds very unrealistic that Bulgarians will revolt even though they're true muslims (I converted Bulgaria, and working on Greece). Come on, there should be a way out, otherwise you have to fight rebels for almost 100 years.

Also, if the Greek War of Independence doesn't fire, the second event for Greek revolt should aslo deprive Turks of greek culture.

Also, the event with Janissaries revolt gives 273000 man and 143 cannons strong rebel army. No wonder they take Constantinople in 3 months! Shouldn't it be a little lower perhaps?

One final suggestion: Give the Turks another army in Iraq.
 

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I certainly agree giving them an army in Iraq :D
Would help a lot of the defections...

I also agree on making some Turkish events a little less harsh... Raise provincerevoltrisk, but for a limited time...
OR... You could leave it as it is (the un-alterable revolt risk) and add a trigger that as soon as that province falls, the nation there declares independance.
 

Jayavarman

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Originally posted by iwannhs
no reason to expect things to occur exactly as they did, ussualy the human controled nation goes pretty well. the computer doesnt overdo it, i have never seen the ai declare war before the truce ends, whereas a human player may do it for strategic reasons. even without attempting such extremities it isnt easy to maintain any situation simply because its a game, for example in the gc playing as the byzantine empire i easily vassalise turkey before 1427.

all of the balcan nations of the period (greece, serbia, bulgaria, romania) should have their set of events, thats all one can do.
Don't worry, I'm workin on it.:)
 
Feb 27, 2001
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Originally posted by VultureGFF
I certainly agree giving them an army in Iraq :D
Would help a lot of the defections...

I also agree on making some Turkish events a little less harsh... Raise provincerevoltrisk, but for a limited time...
OR... You could leave it as it is (the un-alterable revolt risk) and add a trigger that as soon as that province falls, the nation there declares independance.

As I pointed, the revolt should depend on the provincereligion as well, it makes little sense to see Muslim Greeks fighting for their independence while revolts were definitely religiously fueled. Maybe a second event with a lower revoltrisk? And please end it after some time, or lower the revoltrisk if the player succeeds in changing the religion there, as I said it should be fun, and there should a way out, otherwise you're pretty much have 2 choices: Fight the rebels forever, or release them as vassals and re-annex later.
 

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Nationalism caused the revolts, not religious differences. Therefore I don't think it's appropriate to add such triggers. The independence of the Balkan states was inevitable, and I do think it should be this way in the game too.
 
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Originally posted by Styrbiorn
Nationalism caused the revolts, not religious differences. Therefore I don't think it's appropriate to add such triggers. The independence of the Balkan states was inevitable, and I do think it should be this way in the game too.

Well, nationalism was fueled by Russian expansionism, which specifically played a religion card against the Turks. I'm sorry I don't envision muslim Greeks fighting for their independence with such ferocity, why would they do that? Greeks were subjugated not because they were Greek but because they were christian.

I don't see Russia playing a religion card either in this case, why would they help Greeks or Bulgarians, if they are Muslim? Pan-slavism wasn't popular until 1860s or so, and considering that by that time all those Slavs can potentially be Muslim, I don't see liberation of Balkans happening.
 
Last edited:

Jayavarman

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Some more events:
Code:
#Greek Privateers#

event = {
	id = 7
	random = no
	country = GRE
	name = "Greek Privateers"
	desc = "By 1848 Greece and the Porte were on the brink of war over raids by Greek privateers into Ottoman territory."
	style = 5
	date = { day = 1 month = january year = 1848 }
	action_a = {
		name = "The Turks deserve it!"
		command = { type = casusbelli which = TUR value = 12 }
	}
}

#Greek Privateers#

event = {
	id = 8
	random = no
	country = TUR
	name = "Greek Privateers"
	desc = "By 1848 Greece and the Porte were on the brink of war over raids by Greek privateers into Ottoman territory."
	style = 5
	date = { day = 1 month = january year = 1848 }
	action_a = {
		name = "Damn Greeks!"
		command = { type = casusbelli which = GRE value = 12 }
	}
}

#The Crimean War#

event = {
	id = 9
	trigger = {
	war = { country = TUR country = RUS }
	}
	random = no
	country = GRE
	name = "The Crimean War"
	desc = "The Crimean War appeared to offer an opportunity for Greece to gain major territorial concessions from the sultan. However, there was a possibility of Anglo-French intervention."
	style = 5
	date = { day = 1 month = january year = 1854 }
	action_a = {
		name = "Onward with the Christian Cause!"
		command = { type = war which = TUR }
		command = { type = stability value = 1 }
		command = { type = trigger which = 10 }
		command = { type = trigger which = 11 }
	}
	action_b = {
		name = "We are too weak right now."
		command = { type = revoltrisk which = 108 value = 2 }
		command = { type = stability value = -3 }
		command = { type = treasury value = 100 }
		command = { type = relation which = ENG value = 50 }
		command = { type = relation which = FRA value = 50 }
	}
}

#British Warning#

event = {
	id = 10
	random = no
	country = ENG
	name = "British Warning"
	desc = "Greece has sent troops into the Ottoman Empire, which we are trying to protect and maintain."
	style = 5
	action_a = {
		name = "Send a warning."
		command = { type = war which = GRE }
	}
	action_b = {
		name = "Do nothing."
		command = { type = relation which = GRE value = 100 }
	}
}

#French Intervention#

event = {
	id = 11
	random = no
	country = FRA
	name = "French Intervention"
	desc = "Greece has sent troops into the Ottoman Empire, which we are trying to protect and maintain."
	style = 5
	action_a = {
		name = "Intervene!"
		command = { type = war which = GRE }
	}
	action_b = {
		name = "Do nothing."
		command = { type = relation which = GRE value = 100 }
	}
}

#Greek Submission#

event = {
	id = 12
	trigger = {
		event = 10
		control = { province = 360 data = ENG }
		OR = {
			event = 11
			control = { province = 360 data = FRA }
	}
	random = no
	country = GRA
	name = "Greek Submission"
	desc = "Great Power occupation of Greece forced Otto to relinquish his 'Christian Cause" - a humiliation that drastically curtailed his power.
	style = 5
	action_a = {
		name = "We are shamefaced."
		command = { type = revoltrisk which = 72 value = 2 }
		command = { type = stability value = -3 }
	}
}
 

unmerged(7529)

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this is wrong, england and france wouldnt go to war against greece, this would ruin their image as states based on ancient greek culture. however there should be an event for them working underground and causing rebelions in greece. in other words certainly they wouldnt help greece, they would act against greece, but covertly, they wouldnt declare war on greece, that is simply totally unhistoric.
 

Jayavarman

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Originally posted by iwannhs
this is wrong, england and france wouldnt go to war against greece, this would ruin their image as states based on ancient greek culture. however there should be an event for them working underground and causing rebelions in greece. in other words certainly they wouldnt help greece, they would act against greece, but covertly, they wouldnt declare war on greece, that is simply totally unhistoric.
How should the Greek player feel the wrath of the powers then? During the Crimean War, Anglo-French forces occupied Greece to make sure they didn't interfere with the Ottomans.