Edit: On the other hand - if "anyone can make the game freeze/crash by adding infinite amounts of carriers launching their aircrafts all at once" (by the way - the game will not crash at launching planes, it will crash when you select them and i.e. send to patrol route) it means that the nature of the problem is known - and any software tester/developer will then try to go from there checking WHY the game is crashing at that circumstances. It's not bound directly to processing power of the CPU - CPU usage goes to 0 when the game freezes, and all the time game is working as single-threaded using 25% power of I5. If it was bound to computing power, the game should start to stutter first and not be playable with ie. 72 objects and freezing with 80.