I love space battles but i feel like they are extremely boring in this game, its to fast paced, instead of a full fledged battle and a detailed battle, if you have a fast pc, even a late game space battle will end in little over 15 seconds on fastest speed.
There is barely even any ship spacing, absolutely no depth in battles in general. Ships like battleship classes and titans should last way longer in combat due to them being capital ships in your armada but instead they struggle and die super fast especially to corvettes. A juggernaut is not even useful when it comes to fleet engagements right now the meta is to use it for raiding as the ship is to slow, and somehow cant be followed FOR SOME REASON. I would not have an issue if it could be followed into battle but instead it lags behind even the slowest of fleets. And its focused fired by ship AI.
A huge deathstack vs a death stack should last a long while as its alot of resources put against each other. Have you seen unbidden 500k fleets just melt in 2 seconds to kenetic battery weapons from a huge range? Yeah this is what im talking about. Space battles are easily one of my favorite things but right now its very bland and all you do is send fleets in a huge stack and they charge towards the enemy and just circle in weird ways. Its awkward. What about strikecraft where they swarm like bees its super weird and fly in unnatural motions like going in and out of engagements and dipping in. There should be two forms of star fighters, bombers for anti ships and fighters for fighting other strike craft and acting as point defense.
We need broadside engagements, ship spacing, fighters fighting independently against each other and chasing other strike craft in the background. Ship depth, multiple ship heights when it comes to battle. Some ships need to last longer. Fighters need new animation and functions. Fleets need new functions instead of swarming each other like angry wasps. You can set battleships to carrier and they STILL charge in head first into battle next to corvettes. Arty battleships should always stay at range against other battleships. Some ships should be able to hold position in defense of planets and star systems but able to fire while in place would be super useful especially with strikecraft and long range weapons. I can list alot more but i know im asking to much im sorry. I like war aspect but its just boring.
ill link some battles from other sci fi for examples
Ship spacing and detailed battles, ships everywhere instead of circling and swarm formations and boring functions.
broad side battles of capital ships
Hold position and defensive position fleets.
Massive over planet space battles
Unpopular opinion but i dont know why they removed infinite stacking fleets.... it added major battles in the late game. I wish they would bring it back. Fighting a 1 million awakened empire fleet power with your own massive fleet brought major amounts of enjoyment to the game for me. Yeah i know ill get hate for saying i like fleet stacking but yes i like it alot. And i wish it could come back into motion with todays version of stellaris
example of old stellaris fleet stacking
You never get battles like that ever again
the pure amount of ships and firepower and the battle was epic now space battles are boring, lame and tedius. Ground combat is even worse and has absolutely no strategy.