I have been a long time advocate for a some 2 but as more and more information about the game present itself I can't help but feel it's heading towards more of a static and sterile map painter than a dynamic and exciting simulation of the era with a strong rpg element ala ck2 (which i believe many expected)
I will provide some examples.
-one singular Republican government type with only one head, sacrificing intrigue and political depth for clean and simple mechanic
-civil wars/independence wars defined by culture, why couldn't Egyptian culture overthrow Hellenic in civil war with enough support? Why could an ambitious Punic general dissatisfied with answering to carthagd establish a monarchy in Spain (one of my fav play thru in original rome)
-no assassinations within state, we are meant to just imprison and execute. But where are the opportunities for intrigue, role-playing and immersion.in that a game based on the rise of Roman republic.
-Missed opportunities to flesh out political system, I don't just want to give title to people to appease them, would instead love to.see each have a unique and varying.level of authority and roles within government. Someone mentioned in comment about a hypothetical totle for example that decides punishment for prisoners, that sounds amazing.
Maybe I'm wrong about some of this and welcome correction on it.
It just felt in rome to me you played a state -and- a character/dynasty if you so wished, the perfect balance of ck and eu
But it seems imperium will be eu heavy and ck light/fluff which personally is disappointing.
Hope no one is offended just wanted to share my view and gather othérs . Apologies for the odd writing style I'm writing on my phone.in bed and I'm in no way fluent with a phone lol, may edit once back on pc.
I will provide some examples.
-one singular Republican government type with only one head, sacrificing intrigue and political depth for clean and simple mechanic
-civil wars/independence wars defined by culture, why couldn't Egyptian culture overthrow Hellenic in civil war with enough support? Why could an ambitious Punic general dissatisfied with answering to carthagd establish a monarchy in Spain (one of my fav play thru in original rome)
-no assassinations within state, we are meant to just imprison and execute. But where are the opportunities for intrigue, role-playing and immersion.in that a game based on the rise of Roman republic.
-Missed opportunities to flesh out political system, I don't just want to give title to people to appease them, would instead love to.see each have a unique and varying.level of authority and roles within government. Someone mentioned in comment about a hypothetical totle for example that decides punishment for prisoners, that sounds amazing.
Maybe I'm wrong about some of this and welcome correction on it.
It just felt in rome to me you played a state -and- a character/dynasty if you so wished, the perfect balance of ck and eu
But it seems imperium will be eu heavy and ck light/fluff which personally is disappointing.
Hope no one is offended just wanted to share my view and gather othérs . Apologies for the odd writing style I'm writing on my phone.in bed and I'm in no way fluent with a phone lol, may edit once back on pc.
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